Mechwarrior Online has big plans for March
Posted by Massively [HTML][XML][PERM][FULL] on 4 March 2013, 7:00 pm

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MWO has big plans for March
March is upon us! March has actually been upon us for a handful of days, but those days were lame. Now is the time of awesome days, and those days will be full of updates and new features for MechWarrior Online. Creative Director Bryan Ekman has laid out the team's plan for the coming month.

Training grounds, an offline game mode that loads a player into a random map with eight enemy targets to test out their current 'Mech, will be made available. This game mode is "just the beginning" of an incoming wealth of training options. Consumables will extend the module system and will be available for C-Bill and MC purchase. A host of UI, user controls, and statistics-tracking improvements are coming in, as is Tourmaline Desert, MWO's largest map to date.

The ability to acquire fuzzy dice for one's cockpit has been hinted at. You know what to do, soldiers.

MassivelyMechwarrior Online has big plans for March originally appeared on Massively on Mon, 04 Mar 2013 19:00:00 EST. Please see our terms for use of feeds.

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