Returning to Fort Locke
Posted by The Ancient Gaming Noob [HTML][XML][PERM][FULL] on 14 March 2013, 1:30 pm
Part two of our adventure around Fort Locke in Neverwinter Nights 2.  Part one is here. I left us standing in a dark, zombie infested graveyard, having said farewell to sunshine. Here we were tasked by Lt. Anton to find the missing commander of Fort Locke and any missing patrols he might have sent this [...]


· Older Entries >>

Show: [ALL] [NEWS] [BLOGS] [PODCASTS]

Updated Today:
A Green Mushroom [HTML] [XML] [FULL]
DDOcast [HTML] [XML] [FULL]
Gamers with Jobs [HTML] [XML] [FULL]
Lineage II [HTML] [XML] [FULL]
Massively [HTML] [XML] [FULL]
Ogrebear's Thoughts [HTML] [XML] [FULL]
Raph Koster [HTML] [XML] [FULL]
Reign of Gaming [HTML] [XML] [FULL]
Tobold [HTML] [XML] [FULL]
Zen of Design [HTML] [XML] [FULL]
Updated this Week:
GWJ Conference Call [HTML] [XML] [FULL]
Heartless Gamer [HTML] [XML] [FULL]
mmocam! [HTML] [XML] [FULL]
Moorgard.com [HTML] [XML] [FULL]
The Instance [HTML] [XML] [FULL]
The Old Republic News from Bioware [HTML] [XML] [FULL]
Welshtroll [HTML] [XML] [FULL]
World of Warcast [HTML] [XML] [FULL]
Write the Game [HTML] [XML] [FULL]
Updated this Month:
Bioware TOR Dev Blog [HTML] [XML] [FULL]
Blue Kae [HTML] [XML] [FULL]
Low Elo [HTML] [XML] [FULL]
Morphisat's Blog [HTML] [XML] [FULL]
Mystic Worlds [HTML] [XML] [FULL]
No Prisoners, No Mercy [HTML] [XML] [FULL]
Player Versus Developer [HTML] [XML] [FULL]
Terra Nova [HTML] [XML] [FULL]
Wolfshead Online [HTML] [XML] [FULL]