Lexical Ambiguity
Posted by Kill Ten Rats [HTML][XML][PERM][FULL] on 21 March 2013, 7:21 pm
“Expect,” like most English words referring to mental states, is problematically ambiguous. It could refer to considering something (1) likely to happen or (2) obligatory or reasonably due. Speakers may not realize that something obligatory is unlikely (or something forbidden is likely), and listeners can reasonably misunderstand which sense of expectation is meant. If I [...]

Lexical Ambiguity is a post from: Kill Ten Rats




· Older Entries >>

Show: [ALL] [NEWS] [BLOGS] [PODCASTS]

Updated Today:
A Green Mushroom [HTML] [XML] [FULL]
Blue Kae [HTML] [XML] [FULL]
DDOcast [HTML] [XML] [FULL]
Engadget Gaming [HTML] [XML] [FULL]
Massively Overpowered [HTML] [XML] [FULL]
Ogrebear's Thoughts [HTML] [XML] [FULL]
Reign of Gaming [HTML] [XML] [FULL]
Tobold [HTML] [XML] [FULL]
Zen of Design [HTML] [XML] [FULL]
Updated this Week:
Anyway Games [HTML] [XML] [FULL]
Lineage II [HTML] [XML] [FULL]
mmocam! [HTML] [XML] [FULL]
MMORPG.COM News [HTML] [XML] [FULL]
Raph Koster [HTML] [XML] [FULL]
The Instance [HTML] [XML] [FULL]
Updated this Month:
Bethesda Blog [HTML] [XML] [FULL]
Bioware TOR Dev Blog [HTML] [XML] [FULL]
Morphisat's Blog [HTML] [XML] [FULL]
No Prisoners, No Mercy [HTML] [XML] [FULL]
Player Versus Developer [HTML] [XML] [FULL]
The Old Republic News from Bioware [HTML] [XML] [FULL]
Tide's Horizon [HTML] [XML] [FULL]
Welshtroll [HTML] [XML] [FULL]
Wolfshead Online [HTML] [XML] [FULL]
WoWCast [HTML] [XML] [FULL]