Lexical Ambiguity
Posted by Kill Ten Rats [HTML][XML][PERM][FULL] on 21 March 2013, 7:21 pm
“Expect,” like most English words referring to mental states, is problematically ambiguous. It could refer to considering something (1) likely to happen or (2) obligatory or reasonably due. Speakers may not realize that something obligatory is unlikely (or something forbidden is likely), and listeners can reasonably misunderstand which sense of expectation is meant. If I [...]

Lexical Ambiguity is a post from: Kill Ten Rats




· Older Entries >>

Show: [ALL] [NEWS] [BLOGS] [PODCASTS]

Updated Today:
Blue Kae [HTML] [XML] [FULL]
DDOcast [HTML] [XML] [FULL]
Elder game [HTML] [XML] [FULL]
Heartless Gamer [HTML] [XML] [FULL]
Massively [HTML] [XML] [FULL]
MmoQuests.com [HTML] [XML] [FULL]
Reign of Gaming [HTML] [XML] [FULL]
The Ancient Gaming Noob [HTML] [XML] [FULL]
The Instance [HTML] [XML] [FULL]
Welshtroll [HTML] [XML] [FULL]
Updated this Week:
A Casual Stroll to Modor [HTML] [XML] [FULL]
Bethesda Blog [HTML] [XML] [FULL]
Bio Break [HTML] [XML] [FULL]
Bioware TOR Dev Blog [HTML] [XML] [FULL]
Cloth 5 [HTML] [XML] [FULL]
Game Truth [HTML] [XML] [FULL]
GWJ Conference Call [HTML] [XML] [FULL]
Joystiq MMO [HTML] [XML] [FULL]
Lineage II [HTML] [XML] [FULL]
Low Elo [HTML] [XML] [FULL]
MMO Gamer Chick [HTML] [XML] [FULL]
mmocam! [HTML] [XML] [FULL]
Tobold [HTML] [XML] [FULL]
Wondrous Inventions [HTML] [XML] [FULL]
Write the Game [HTML] [XML] [FULL]
Zen of Design [HTML] [XML] [FULL]
Updated this Month:
DocHoliday's MMO Saloon [HTML] [XML] [FULL]
MMORPG.COM News [HTML] [XML] [FULL]
Moorgard.com [HTML] [XML] [FULL]
Morphisat's Blog [HTML] [XML] [FULL]
No Prisoners, No Mercy [HTML] [XML] [FULL]
Ogrebear's Thoughts [HTML] [XML] [FULL]
Raph Koster [HTML] [XML] [FULL]
Split and Defiled [HTML] [XML] [FULL]
Star Wars: The Blog Republic [HTML] [XML] [FULL]