Scale
Posted by Terra Nova [HTML][XML][PERM][FULL] on 26 March 2013, 1:18 pm
Edward CastronovaIf you've never been to this conference or E3, the first thing that impresses you is the scale. Gigantic and global. I still have trouble grasping how big the business of designing play has become. This talk is by the CEO of Kongregate. It's about retaining players for the long run. She reminds us that games like EverQuest are still making money after a decade. Time scales are bigger than you realize too.


· Older Entries >>

Show: [ALL] [NEWS] [BLOGS] [PODCASTS]

Updated Today:
Bethesda Blog [HTML] [XML] [FULL]
Massively [HTML] [XML] [FULL]
MMO Gamer Chick [HTML] [XML] [FULL]
Troll Racials are Overpowered [HTML] [XML] [FULL]
Updated this Week:
A Green Mushroom [HTML] [XML] [FULL]
Bio Break [HTML] [XML] [FULL]
Bioware TOR Dev Blog [HTML] [XML] [FULL]
Cloth 5 [HTML] [XML] [FULL]
DDOcast [HTML] [XML] [FULL]
GWJ Conference Call [HTML] [XML] [FULL]
Lineage II [HTML] [XML] [FULL]
mmocam! [HTML] [XML] [FULL]
MMORPG.COM News [HTML] [XML] [FULL]
No Prisoners, No Mercy [HTML] [XML] [FULL]
World of Warcast [HTML] [XML] [FULL]
Write the Game [HTML] [XML] [FULL]
Zen of Design [HTML] [XML] [FULL]
Updated this Month:
A Casual Stroll to Modor [HTML] [XML] [FULL]
A Casual Stroll to Modor Podcast [HTML] [XML] [FULL]
DocHoliday's MMO Saloon [HTML] [XML] [FULL]
Heartless Gamer [HTML] [XML] [FULL]
Morphisat's Blog [HTML] [XML] [FULL]
Mystic Worlds [HTML] [XML] [FULL]
Player Versus Developer [HTML] [XML] [FULL]
Terra Nova [HTML] [XML] [FULL]
The Crusading Noob [HTML] [XML] [FULL]
Welshtroll [HTML] [XML] [FULL]
Wondrous Inventions [HTML] [XML] [FULL]