Next steps for AI
Posted by Terra Nova [HTML][XML][PERM][FULL] on 26 March 2013, 7:53 pm
Edward CastronovaGames will become more reactive to us. The industry is beginning to build systems to produce environments that react in novel ways to the user. A World Manager that directs your experience. Entities that analyze statistics before making choices. Game objects that dynamically acquire new properties. Props that think. Even small scale developers can build these things. The tools are making it possible.


· Older Entries >>

Show: [ALL] [NEWS] [BLOGS] [PODCASTS]

Updated Today:
Bio Break [HTML] [XML] [FULL]
Gamers with Jobs [HTML] [XML] [FULL]
Joystiq MMO [HTML] [XML] [FULL]
Massively [HTML] [XML] [FULL]
MmoQuests.com [HTML] [XML] [FULL]
Mystic Worlds [HTML] [XML] [FULL]
Reign of Gaming [HTML] [XML] [FULL]
The Ancient Gaming Noob [HTML] [XML] [FULL]
The Instance [HTML] [XML] [FULL]
Tobold [HTML] [XML] [FULL]
Welshtroll [HTML] [XML] [FULL]
Write the Game [HTML] [XML] [FULL]
Zen of Design [HTML] [XML] [FULL]
Updated this Week:
A Casual Stroll to Modor [HTML] [XML] [FULL]
BestLeagueBlogNA [HTML] [XML] [FULL]
Blue Kae [HTML] [XML] [FULL]
Cloth 5 [HTML] [XML] [FULL]
DDOcast [HTML] [XML] [FULL]
Game Truth [HTML] [XML] [FULL]
GWJ Conference Call [HTML] [XML] [FULL]
Lineage II [HTML] [XML] [FULL]
MMO Gamer Chick [HTML] [XML] [FULL]
No Prisoners, No Mercy [HTML] [XML] [FULL]
Star Wars: The Blog Republic [HTML] [XML] [FULL]
Updated this Month:
Acid for Blood [HTML] [XML] [FULL]
Elder game [HTML] [XML] [FULL]
Finding Fiero [HTML] [XML] [FULL]
Heartless Gamer [HTML] [XML] [FULL]
kfsone's pittance [HTML] [XML] [FULL]
mmocam! [HTML] [XML] [FULL]
Player Versus Developer [HTML] [XML] [FULL]
Raph Koster [HTML] [XML] [FULL]
Split and Defiled [HTML] [XML] [FULL]
Wondrous Inventions [HTML] [XML] [FULL]