Next steps for AI
Posted by Terra Nova [HTML][XML][PERM][FULL] on 26 March 2013, 7:53 pm
Edward CastronovaGames will become more reactive to us. The industry is beginning to build systems to produce environments that react in novel ways to the user. A World Manager that directs your experience. Entities that analyze statistics before making choices. Game objects that dynamically acquire new properties. Props that think. Even small scale developers can build these things. The tools are making it possible.


· Older Entries >>

Show: [ALL] [NEWS] [BLOGS] [PODCASTS]

Updated Today:
A Casual Stroll to Modor [HTML] [XML] [FULL]
Bethesda Blog [HTML] [XML] [FULL]
Bio Break [HTML] [XML] [FULL]
Game Truth [HTML] [XML] [FULL]
GWJ Conference Call [HTML] [XML] [FULL]
Lineage II [HTML] [XML] [FULL]
Massively [HTML] [XML] [FULL]
Star Wars: The Blog Republic [HTML] [XML] [FULL]
Ten Ton Hammer Headlines [HTML] [XML] [FULL]
The Ancient Gaming Noob [HTML] [XML] [FULL]
Tobold [HTML] [XML] [FULL]
Troll Racials are Overpowered [HTML] [XML] [FULL]
Welshtroll [HTML] [XML] [FULL]
Zen of Design [HTML] [XML] [FULL]
Updated this Week:
Construed [HTML] [XML] [FULL]
DDOcast [HTML] [XML] [FULL]
Gamers with Jobs [HTML] [XML] [FULL]
Heartless Gamer [HTML] [XML] [FULL]
Joystiq MMO [HTML] [XML] [FULL]
Low Elo [HTML] [XML] [FULL]
Morphisat's Blog [HTML] [XML] [FULL]
No Prisoners, No Mercy [HTML] [XML] [FULL]
SWG with Yivvits & MrBubble [HTML] [XML] [FULL]
Wondrous Inventions [HTML] [XML] [FULL]
WoW on TTH [HTML] [XML] [FULL]
Updated this Month:
A Green Mushroom [HTML] [XML] [FULL]
Bioware TOR Dev Blog [HTML] [XML] [FULL]
CrazyKinux's Musing [HTML] [XML] [FULL]
MMO Gamer Chick [HTML] [XML] [FULL]
MmoQuests.com [HTML] [XML] [FULL]
Mystic Worlds [HTML] [XML] [FULL]
Player Versus Developer [HTML] [XML] [FULL]
Psychochild's Blog [HTML] [XML] [FULL]
Raph Koster [HTML] [XML] [FULL]
Sweet Flag [HTML] [XML] [FULL]
Terra Nova [HTML] [XML] [FULL]
The Instance [HTML] [XML] [FULL]
The Old Republic News from Bioware [HTML] [XML] [FULL]