The project page mentions private servers and server-modding tools, "extreme movement mechanics," and a "fighting game ethos" as opposed to APB Reloaded's open-world design. The two games will share some sort of account-level crossover functionality with the potential to import and export certain items.
The game will use the Unreal engine and the $300,000 funding goal will go toward creating a "separate dedicated development" and "expanding the APB universe."
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- Source: Kickstarter