Time Scales
Posted by Terra Nova [HTML][XML][PERM][FULL] on 27 March 2013, 1:44 pm
Edward CastronovaWhen I was a wee lad, the turnaround time for a piece of research was 5-6 years. From the first idea to the day it appeared in a journal. We now see functional models in game analytics that address practical social science problems in a couple months. Seems fast! But isn't fast enough. Game builders are making decisions hourly as their player bases shift and roil. I wonder if we are on the wrong track in game analytics. We are using big data sociology, economics, and public policy as our models. Maybe the right model is meteorology. The weather is...


· Older Entries >>

Show: [ALL] [NEWS] [BLOGS] [PODCASTS]

Updated Today:
Bethesda Blog [HTML] [XML] [FULL]
DDOcast [HTML] [XML] [FULL]
Gamers with Jobs [HTML] [XML] [FULL]
mmocam! [HTML] [XML] [FULL]
Tobold [HTML] [XML] [FULL]
Zen of Design [HTML] [XML] [FULL]
Updated this Week:
GWJ Conference Call [HTML] [XML] [FULL]
Heartless Gamer [HTML] [XML] [FULL]
MmoQuests.com [HTML] [XML] [FULL]
Raph Koster [HTML] [XML] [FULL]
Terra Nova [HTML] [XML] [FULL]
Updated this Month:
MikeJL Blog [HTML] [XML] [FULL]
Anyway Games [HTML] [XML] [FULL]
Lost Garden [HTML] [XML] [FULL]
MMORPG.COM News [HTML] [XML] [FULL]
Morphisat's Blog [HTML] [XML] [FULL]
No Prisoners, No Mercy [HTML] [XML] [FULL]
Ogrebear's Thoughts [HTML] [XML] [FULL]
The Grouchy Gamer [HTML] [XML] [FULL]
The Old Republic News from Bioware [HTML] [XML] [FULL]
The Ramblings of JoBildo [HTML] [XML] [FULL]
Wolfshead Online [HTML] [XML] [FULL]
World of Warcast [HTML] [XML] [FULL]