Posted by Kill Ten Rats [HTML][XML][PERM][FULL] on 15 April 2013, 1:02 am
The endless, procedurally generated gameplay of A Valley Without Wind can sink into “what’s the point?” If you like Metroidvania a lot more than I do, having an endless stream with minor variations might be bliss, the way I could happily play Settlers of Catan every day. For me, it is one among many and [...]

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