Is There An “Average” Player?
Posted by MMO Melting Pot [HTML][XML][PERM][FULL] on 18 April 2013, 8:31 am
How do you design for a massive game like WoW? The most obvious approach would be to tailor your content toward the average player. But who exactly is that? Today we’ve got two posts looking at just that question. Firstly, Tobold takes on the perennial “hardcore vs casual” debate with some Real World Statistics: “The [...]


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