29 accounts?
Posted by Tobold's Blog [HTML][XML][PERM][FULL] on 19 April 2013, 9:12 am
The Nosy Gamer regularly reports on CCP's "War on Bots" in EVE Online. I don't follow the discussion very closely. But in his latest post I stumbled over a quote: "Hmmm. 26 of my 29 accounts banned for APHack use. After using it for 4+ years. See you 19 May Eve… if ever again…".

Now I was aware that due to the fact that in EVE Online only one character per account gains skills, many people have multiple accounts. Which is why CCP *never* reports number of players, but only number of accounts, because that looks better. But I had thought that the average player had 2 accounts, and then a few players had 4 to 6. So 29 accounts appears rather excessive to me. That of course is not a question of money. I presume that these accounts paid for themselves by producing more than 1 PLEX per month through botting.

So now I'm wondering how many actual EVE Online players there really are, if people have so many accounts. And I wonder what happens to the game if CCP succeeds to ban all those people with lots of botting accounts. Both the in-game economy as well as the real economy for PLEX might be affected if you remove thousands of accounts that bot-mine for PLEX.

I would even entertain the weird thought that bots are good for EVE Online. Because the alternative would be forcing players to mine. Which is not a very fun activity.
Tobold's Blog

· Older Entries >>


Updated Today:
Engadget Gaming [HTML] [XML] [FULL]
Eve Bloggers [HTML] [XML] [FULL]
Rock Paper Shotun [HTML] [XML] [FULL]
Updated this Week:
A Green Mushroom [HTML] [XML] [FULL]
Lineage II [HTML] [XML] [FULL]
The Instance [HTML] [XML] [FULL]
The Old Republic News from Bioware [HTML] [XML] [FULL]
Updated this Month:
Oshun's Altar [HTML] [XML] [FULL]
PC Gamer Podcast [HTML] [XML] [FULL]
World of Warcast [HTML] [XML] [FULL]
Yeebo [HTML] [XML] [FULL]