Those annoying save points
Posted by Tobold's Blog [HTML][XML][PERM][FULL] on 23 April 2013, 3:18 am
Borderlands 2 shares one annoying feature with many games designed for consoles: A save system where you can't save wherever you want, put your progress is automatically saved when reaching certain save points. Two nights ago I was two-thirds through the Bloodshot Stronghold when I had to stop playing to do something for my wife. And by quitting that "level" before getting to the end, the whole thing reset, and last night I had to play through it from the start.

So this time I reached the end and got to the save point of the next level. But I had gone past a red treasure chest behind a cell door without finding how to open that door. So I went back to look for the door switch. Then I ran into a crazy mob spawn that obviously wasn't designed to be approached from behind and died. And instead of reviving at the closest respawn point (there are several of those in each level), entering the level from behind had messed up the system and I respawned at the save point at the start of the stronghold. Dammit! Now I have to play through the whole level a third time this evening!

I wished there was a manual save option in addition to the automated save system. The automated save system works well enough as long as you play on rails, but isn't very flexible if you want to go exploring.
Tobold's Blog

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