Making MMOs Socially Sticky
Posted by MMO Melting Pot [HTML][XML][PERM][FULL] on 23 April 2013, 11:54 am
Between the birth of the modern MMO and now, the trend has been toward increasing accessibility, increased convenience and less time commitment. But, as many people have said, that comes at the cost of a social fabric in modern MMOs. At the same time, most people believe that it’s now impossible to go back – [...]


· Older Entries >>

Show: [ALL] [NEWS] [BLOGS] [PODCASTS]

Updated Today:
Engadget Gaming [HTML] [XML] [FULL]
Eve Bloggers [HTML] [XML] [FULL]
GamesRadar [HTML] [XML] [FULL]
Massively Overpowered [HTML] [XML] [FULL]
MmoQuests.com [HTML] [XML] [FULL]
Rock Paper Shotun [HTML] [XML] [FULL]
Updated this Week:
A Green Mushroom [HTML] [XML] [FULL]
Lineage II [HTML] [XML] [FULL]
Morphisat's Blog [HTML] [XML] [FULL]
Mystic Worlds [HTML] [XML] [FULL]
Ogrebear's Thoughts [HTML] [XML] [FULL]
Raph Koster [HTML] [XML] [FULL]
The Instance [HTML] [XML] [FULL]
Zen of Design [HTML] [XML] [FULL]
Updated this Month:
DDOcast [HTML] [XML] [FULL]
No Prisoners, No Mercy [HTML] [XML] [FULL]
PC Gamer Podcast [HTML] [XML] [FULL]
The Old Republic News from Bioware [HTML] [XML] [FULL]
Wolfshead Online [HTML] [XML] [FULL]