The Simulation Wargame
Posted by Ardwulf's Lair [HTML][XML][PERM][FULL] on 4 June 2013, 6:33 am
In theory, the kind of historical simulations pioneered by SPI should feel right at home as computer games. As wargames evolved, there was a trend toward great and greater scope and complexity, culmination in things like Campaign for North Africa, where you kept track of individual fighter pilots and jerrycans of fuel, and wound up […]

· Older Entries >>


Updated Today:
A Green Mushroom [HTML] [XML] [FULL]
Bioware TOR Dev Blog [HTML] [XML] [FULL]
Engadget Gaming [HTML] [XML] [FULL]
Massively Overpowered [HTML] [XML] [FULL] [HTML] [XML] [FULL]
Reign of Gaming [HTML] [XML] [FULL]
Tobold [HTML] [XML] [FULL]
Updated this Week:
Heartless Gamer [HTML] [XML] [FULL]
Lineage II [HTML] [XML] [FULL]
mmocam! [HTML] [XML] [FULL]
Mystic Worlds [HTML] [XML] [FULL]
Zen of Design [HTML] [XML] [FULL]
Updated this Month:
Blue Kae [HTML] [XML] [FULL]
No Prisoners, No Mercy [HTML] [XML] [FULL]
Ogrebear's Thoughts [HTML] [XML] [FULL]
Raph Koster [HTML] [XML] [FULL]
The Instance [HTML] [XML] [FULL]
The Old Republic News from Bioware [HTML] [XML] [FULL]
Wolfshead Online [HTML] [XML] [FULL]