What if we chose games like we choose books and movies?
Posted by Tobold's Blog [HTML][XML][PERM][FULL] on 6 June 2013, 2:54 am
I'm on some newsletter mailing list from IGN, and they sent me a link to their review of The Last of Us, an upcoming PS3 game. They gave it a perfect 10.0 out of 10. Metacritic already has like 50 professional review of The Last of Us, with an average score of 95 out of 100. The game isn't even out yet, but is already one of the best critically acclaimed games of the year. Not because of gameplay, which appears to be unremarkable, but because of great story-telling.

That lead to a curious reaction from me: I read these highly positive reviews of how brilliantly The Last of Us is telling it's story, and I only think: "Post-apocalyptic survival horror? Not for me!". That is I believe the critics when they say that this is great story-telling, and that causes me to look at this game as I would look at a book or a movie. And I don't buy books because of the cover or the font size or how easy the pages are to turn; I buy books based on whether I am interested in the story and the genre. The same with movies or TV shows, I'd rather watch a mediocre procedural detective show than any science-fiction or horror stuff.

Normally I choose games based on gameplay, so I'll happily play XCOM, even if I'm not a huge fan of aliens, but because I am a huge fan of turn-based tactical gameplay. I tried Omerta, where the prohibition era gangster setting is more interesting to me, but found that it was lacking in gameplay compared to XCOM. But if we arrive at a situation where gameplay is secondary to story-telling, then my selection criteria would change as well.

How about you? Can you see yourself choosing games based on what genre of story they are telling?
Tobold's Blog



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