How are random World vs World matchups affecting Guild Wars 2?
Posted by MMO Melting Pot [HTML][XML][PERM][FULL] on 19 June 2013, 1:34 pm
Guild Wars 2′s innovative, massive PvP setting, the “World vs World vs World” games, have had a pretty major shakeup recently. have changed the world matching from being heavily based on world ranking, aiming to match up worlds evenly, to a considerably more random system that can match worlds up seemingly randomly – regardless [...]

· Older Entries >>


Updated Today:
A Green Mushroom [HTML] [XML] [FULL]
Bioware TOR Dev Blog [HTML] [XML] [FULL]
Engadget Gaming [HTML] [XML] [FULL]
Lineage II [HTML] [XML] [FULL]
Massively Overpowered [HTML] [XML] [FULL] [HTML] [XML] [FULL]
Reign of Gaming [HTML] [XML] [FULL]
Updated this Week:
Heartless Gamer [HTML] [XML] [FULL]
mmocam! [HTML] [XML] [FULL]
Mystic Worlds [HTML] [XML] [FULL]
Zen of Design [HTML] [XML] [FULL]
Updated this Month:
Blue Kae [HTML] [XML] [FULL]
No Prisoners, No Mercy [HTML] [XML] [FULL]
Raph Koster [HTML] [XML] [FULL]
The Instance [HTML] [XML] [FULL]
The Old Republic News from Bioware [HTML] [XML] [FULL]
Wolfshead Online [HTML] [XML] [FULL]