Double Fine stuck in the publisher mindset
Posted by Psychochild's Blog [HTML][XML][PERM][FULL] on 3 July 2013, 7:42 pm
I've been super-busy with work, but I was putting together a more design-focused blog post. However,recent news has cried out for a response. It's a tale of woe in the business of game development, when a company ignores the business realities in the tumultuous reality of game development. Let's see what happens when a developer used to working with publishers instead tries goes indie.

Post copyright Brian 'Psychochild' Green. Visit the post to participate in the comments:

Double Fine stuck in the publisher mindset

· Older Entries >>


Updated Today:
A Green Mushroom [HTML] [XML] [FULL]
Engadget Gaming [HTML] [XML] [FULL]
Eve Bloggers [HTML] [XML] [FULL]
GamesRadar [HTML] [XML] [FULL]
Lineage II [HTML] [XML] [FULL]
Massively Overpowered [HTML] [XML] [FULL]
mmocam! [HTML] [XML] [FULL]
Rock Paper Shotun [HTML] [XML] [FULL]
Tide's Horizon [HTML] [XML] [FULL]
Updated this Week:
Mystic Worlds [HTML] [XML] [FULL]
The Instance [HTML] [XML] [FULL]
Tobold [HTML] [XML] [FULL]
Van Hemlock [HTML] [XML] [FULL]
Welshtroll [HTML] [XML] [FULL]
Updated this Month:
Bioware TOR Dev Blog [HTML] [XML] [FULL]
Gestalt Mind [HTML] [XML] [FULL]
Lets Not Have a Breakdown [HTML] [XML] [FULL]
Raph Koster [HTML] [XML] [FULL]
The Old Republic News from Bioware [HTML] [XML] [FULL]
Troll Racials are Overpowered [HTML] [XML] [FULL]
Zen of Design [HTML] [XML] [FULL]