Hyperspace Beacon: SWTOR mid-term report card
Posted by Massively [HTML][XML][PERM][FULL] on 9 July 2013, 4:00 pm

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Hyperspace Beacon SWTOR midterm report card
It's history lesson time. In 1996, Dr. Richard Bartle, a professor of artificial intelligence (yes, that's apparently a real degree) from the University of Essex, wrote a paper analyzing the different types of gamers who play massively multiplayer games. At the time, these games mostly consisted of MUDs (a genre Bartle helped create), but there were certainly enough data from Bartle's study that could be ported over to MMORPGs, which is exactly what Erwin Andreasen and Brandon Downey did in 1999 and 2000 when they created the Bartle Test. Since then, the Bartle Test, which breaks up online gamers into four general categories (achiever, explorer, killer, and socializer), has been used as a standard in discovering which online games players would enjoy most.

Why bring this up? Well, we are about six months into the second year of Star Wars: The Old Republic. The first year was fraught with high expectations and slow delivery. Many failed attempts at greatness made the first year of SWTOR a bit of a downer. However, in this second year, in light of the ever-changing market of MMORPGs, the Star Wars MMO took steps to put itself on a better path. Using the Bartle Test as my litmus test, I will break down and grade this year's performance so far.

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MassivelyHyperspace Beacon: SWTOR mid-term report card originally appeared on Massively on Tue, 09 Jul 2013 15:00:00 EST. Please see our terms for use of feeds.

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