On The iPad – DragonVale, Candy Crush Saga, and Constraints
Posted by The Ancient Gaming Noob [HTML][XML][PERM][FULL] on 18 July 2013, 2:30 pm
I have maintained in the past the idea that it is often the difficult bits… the annoying, high effort, failure prone adventures… that end up being the good part of games.  We remember overcoming adversity, defying the odds, working hard (or just staying up late) to achieve a goal, or finally defeating a boss after […]


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