Memory and Loot
Posted by Psychochild's Blog [HTML][XML][PERM][FULL] on 29 July 2013, 4:06 am
It's been a busy few weeks. I'm chugging along on a project I'm not quite ready to talk about yet. During my free time, I've been indulging in Borderlands 2. Of course, I'll try to pretend that playing the game is an important reason for doing a blog post. ;) As I've been playing, two things have stuck out: how unreliable memory is and what makes a good loot system. Let's take a look at these two elements in more detail.

Post copyright Brian 'Psychochild' Green. Visit the post to participate in the comments:

Memory and Loot




· Older Entries >>

Show: [ALL] [NEWS] [BLOGS] [PODCASTS]

Updated Today:
Bethesda Blog [HTML] [XML] [FULL]
Bio Break [HTML] [XML] [FULL]
Bioware TOR Dev Blog [HTML] [XML] [FULL]
Game Truth [HTML] [XML] [FULL]
GWJ Conference Call [HTML] [XML] [FULL]
Joystiq MMO [HTML] [XML] [FULL]
Lineage II [HTML] [XML] [FULL]
Massively [HTML] [XML] [FULL]
MMO Gamer Chick [HTML] [XML] [FULL]
Player Versus Developer [HTML] [XML] [FULL]
Ten Ton Hammer Headlines [HTML] [XML] [FULL]
The Ancient Gaming Noob [HTML] [XML] [FULL]
Welshtroll [HTML] [XML] [FULL]
Wondrous Inventions [HTML] [XML] [FULL]
Write the Game [HTML] [XML] [FULL]
Updated this Week:
A Casual Stroll to Modor [HTML] [XML] [FULL]
CrazyKinux's Musing [HTML] [XML] [FULL]
DDOcast [HTML] [XML] [FULL]
Low Elo [HTML] [XML] [FULL]
The Instance [HTML] [XML] [FULL]
WoW on TTH [HTML] [XML] [FULL]
Updated this Month:
A Green Mushroom [HTML] [XML] [FULL]
BestLeagueBlogNA [HTML] [XML] [FULL]
Finding Fiero [HTML] [XML] [FULL]
Heartless Gamer [HTML] [XML] [FULL]
Joe Ludwig's Blog [HTML] [XML] [FULL]
Lost In The Grind [HTML] [XML] [FULL]
MMORPG.COM News [HTML] [XML] [FULL]
Mystic Worlds [HTML] [XML] [FULL]
Psychochild's Blog [HTML] [XML] [FULL]
Terra Nova [HTML] [XML] [FULL]
The Old Republic News from Bioware [HTML] [XML] [FULL]
Zen of Design [HTML] [XML] [FULL]