The Tower Of Azora, In 2005 And Today
Posted by MMO Melting Pot [HTML][XML][PERM][FULL] on 1 August 2013, 2:31 pm
Milady at Hypercriticism writes a fascinating post on a single, tiny facet of World of Warcraft that many ex- and current players will remember: the Tower of Azora. She’s looking at how WoW’s game design has changed, and how, in particular, Blizzard’s world-building has changed. What would the Tower of Azora had Blizzard decided to [...]


· Older Entries >>

Show: [ALL] [NEWS] [BLOGS] [PODCASTS]

Updated Today:
A Green Mushroom [HTML] [XML] [FULL]
Bethesda Blog [HTML] [XML] [FULL]
DDOcast [HTML] [XML] [FULL]
Engadget Gaming [HTML] [XML] [FULL]
Massively Overpowered [HTML] [XML] [FULL]
mmocam! [HTML] [XML] [FULL]
MmoQuests.com [HTML] [XML] [FULL]
No Prisoners, No Mercy [HTML] [XML] [FULL]
Reign of Gaming [HTML] [XML] [FULL]
Tobold [HTML] [XML] [FULL]
Updated this Week:
Anyway Games [HTML] [XML] [FULL]
Bioware TOR Dev Blog [HTML] [XML] [FULL]
Mystic Worlds [HTML] [XML] [FULL]
The Instance [HTML] [XML] [FULL]
Updated this Month:
Blue Kae [HTML] [XML] [FULL]
Heartless Gamer [HTML] [XML] [FULL]
Morphisat's Blog [HTML] [XML] [FULL]
Ogrebear's Thoughts [HTML] [XML] [FULL]
Raph Koster [HTML] [XML] [FULL]
The Old Republic News from Bioware [HTML] [XML] [FULL]
The Ramblings of JoBildo [HTML] [XML] [FULL]
Wolfshead Online [HTML] [XML] [FULL]