The Tower Of Azora, In 2005 And Today
Posted by MMO Melting Pot [HTML][XML][PERM][FULL] on 1 August 2013, 2:31 pm
Milady at Hypercriticism writes a fascinating post on a single, tiny facet of World of Warcraft that many ex- and current players will remember: the Tower of Azora. She’s looking at how WoW’s game design has changed, and how, in particular, Blizzard’s world-building has changed. What would the Tower of Azora had Blizzard decided to [...]


· Older Entries >>

Show: [ALL] [NEWS] [BLOGS] [PODCASTS]

Updated Today:
Bethesda Blog [HTML] [XML] [FULL]
DDOcast [HTML] [XML] [FULL]
mmocam! [HTML] [XML] [FULL]
Zen of Design [HTML] [XML] [FULL]
Updated this Week:
A Green Mushroom [HTML] [XML] [FULL]
Bioware TOR Dev Blog [HTML] [XML] [FULL]
GWJ Conference Call [HTML] [XML] [FULL]
Heartless Gamer [HTML] [XML] [FULL]
Lineage II [HTML] [XML] [FULL]
Raph Koster [HTML] [XML] [FULL]
Reign of Gaming [HTML] [XML] [FULL]
Terra Nova [HTML] [XML] [FULL]
The Instance [HTML] [XML] [FULL]
Updated this Month:
MikeJL Blog [HTML] [XML] [FULL]
Anyway Games [HTML] [XML] [FULL]
Lost Garden [HTML] [XML] [FULL]
Morphisat's Blog [HTML] [XML] [FULL]
The Grouchy Gamer [HTML] [XML] [FULL]
The Old Republic News from Bioware [HTML] [XML] [FULL]
The Ramblings of JoBildo [HTML] [XML] [FULL]
Wolfshead Online [HTML] [XML] [FULL]
World of Warcast [HTML] [XML] [FULL]
Write the Game [HTML] [XML] [FULL]