NPC Systems and Kickstarter Delays
Posted by Elder Game [HTML][XML][PERM][FULL] on 29 August 2013, 5:58 am
More quick and dirty design notes! NPC Systems Enhancements – Mood So far, NPCs have only one major variable when it comes to interacting with you: their Favor Level. This indicates whether they love you, hate you, or are somewhere … Continue reading

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