[GW2] Slow Creep
Posted by Kill Ten Rats [HTML][XML][PERM][FULL] on 11 September 2013, 1:02 am
Last year, Guild Wars 2 was perceived as experiencing three-monther doldrums and had calls for increasing character advancement options. Lost Shores included the first Ascended items and Fractals of the Mists, a dungeon where rewards increased at deeper levels and an “agony” mechanic demanded item-based progression. Developers promised more character advancement, a higher level cap, […]

[GW2] Slow Creep is a post from: Kill Ten Rats

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