Unrealized CoH Dreams: Origins
Posted by Kill Ten Rats [HTML][XML][PERM][FULL] on 12 September 2013, 1:02 am
City of Heroes did great things with scaling that other games are still struggling to adapt, but its character origins were a vestigial feature that never panned out. The early designs made origins important, but that did not translate to the final game. City of Heroes used “origin” where another game might use “race,” just […]

Unrealized CoH Dreams: Origins is a post from: Kill Ten Rats




· Older Entries >>

Show: [ALL] [NEWS] [BLOGS] [PODCASTS]

Updated Today:
DDOcast [HTML] [XML] [FULL]
Engadget Gaming [HTML] [XML] [FULL]
Eve Bloggers [HTML] [XML] [FULL]
GamesRadar [HTML] [XML] [FULL]
Rock Paper Shotun [HTML] [XML] [FULL]
Updated this Week:
A Green Mushroom [HTML] [XML] [FULL]
Fangbear [HTML] [XML] [FULL]
Lineage II [HTML] [XML] [FULL]
PC Gamer Podcast [HTML] [XML] [FULL]
The Old Republic News from Bioware [HTML] [XML] [FULL]
World of Warcast [HTML] [XML] [FULL]
Updated this Month:
Heartless Gamer [HTML] [XML] [FULL]
The Instance [HTML] [XML] [FULL]
To Worlds Unknown [HTML] [XML] [FULL]