Unrealized CoH Dreams: Origins
Posted by Kill Ten Rats [HTML][XML][PERM][FULL] on 12 September 2013, 1:02 am
City of Heroes did great things with scaling that other games are still struggling to adapt, but its character origins were a vestigial feature that never panned out. The early designs made origins important, but that did not translate to the final game. City of Heroes used “origin” where another game might use “race,” just […]

Unrealized CoH Dreams: Origins is a post from: Kill Ten Rats

· Older Entries >>


Updated Today:
A Green Mushroom [HTML] [XML] [FULL]
Engadget Gaming [HTML] [XML] [FULL]
Massively Overpowered [HTML] [XML] [FULL]
Mystic Worlds [HTML] [XML] [FULL]
Reign of Gaming [HTML] [XML] [FULL]
Tobold [HTML] [XML] [FULL]
Updated this Week:
Bioware TOR Dev Blog [HTML] [XML] [FULL]
Lineage II [HTML] [XML] [FULL]
MmoQuests.com [HTML] [XML] [FULL]
The Instance [HTML] [XML] [FULL]
Updated this Month:
Blue Kae [HTML] [XML] [FULL]
Heartless Gamer [HTML] [XML] [FULL]
Raph Koster [HTML] [XML] [FULL]
The Old Republic News from Bioware [HTML] [XML] [FULL]
Zen of Design [HTML] [XML] [FULL]