TUG alpha moves closer to multiplayer, terraforming
Posted by Massively [HTML][XML][PERM][FULL] on 12 October 2013, 4:00 pm

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TUG alpha moves closer to multiplayer, terraforming
It's been a little while since we've heard from TUG, the crowdfunded sandbox that moved from Kickstarter campaign to alpha testing in record time. But that doesn't mean that work hasn't been moving forward on The Untitled Game; in fact, there has been plenty of progress on the tech side of things. Devs released an update outlining the current systems being worked on -- namely, networking and multiplayer, a scripting sub-system, character and AI systems, and terrain modification tools.

If everything goes smoothly, TUG alpha testers can look forward to playing together in creative mode in two patch cycles. Additionally, devs are "working on a host of fancy terrain modification tools, which will include things like chiseling, sculpting, odd shape blocks, etc." that will help TUG to lose that cube-only feeling. Hear all the details about these systems and more in the full progress notes.

MassivelyTUG alpha moves closer to multiplayer, terraforming originally appeared on Massively on Sat, 12 Oct 2013 15:00:00 EST. Please see our terms for use of feeds.

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