[GW2] Reducing PvP in WvW
Posted by Kill Ten Rats [HTML][XML][PERM][FULL] on 26 October 2013, 12:43 pm
Judging decisions based on their foreseeable consequences, I presume the intent of the WvW seasons is to discourage players from fighting each other in WvW. The structure is stacked to reward players for fighting NPCs and creates punitive disincentives for fighting other players. Of the 19 achievements, you get 2 from killing other players, one […]

[GW2] Reducing PvP in WvW is a post from: Kill Ten Rats




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