Quote of the Day – Did SOE Solve the Latency Problem?
Posted by The Ancient Gaming Noob [HTML][XML][PERM][FULL] on 14 November 2013, 1:00 pm
In old MMOs, when monsters started to attack, dice rolls had already determined if they was going to hit you or not. We’re not doing that. We’re allowing you to move out of the way and do stuff that way. With positioning of your abilities versus what the monster is doing, it’s a very fluid […]


· Older Entries >>

Show: [ALL] [NEWS] [BLOGS] [PODCASTS]

Updated Today:
Engadget Gaming [HTML] [XML] [FULL]
Eve Bloggers [HTML] [XML] [FULL]
GamesRadar [HTML] [XML] [FULL]
Massively Overpowered [HTML] [XML] [FULL]
Rock Paper Shotun [HTML] [XML] [FULL]
The Old Republic News from Bioware [HTML] [XML] [FULL]
Updated this Week:
A Green Mushroom [HTML] [XML] [FULL]
Elder game [HTML] [XML] [FULL]
Joe Ludwig's Blog [HTML] [XML] [FULL]
No Prisoners, No Mercy [HTML] [XML] [FULL]
The Instance [HTML] [XML] [FULL]
Updated this Month:
Iris Gaming Network [HTML] [XML] [FULL]
Morphisat's Blog [HTML] [XML] [FULL]
PC Gamer Podcast [HTML] [XML] [FULL]
World of Warcast [HTML] [XML] [FULL]
Zen of Design [HTML] [XML] [FULL]