Quote of the Day – Did SOE Solve the Latency Problem?
Posted by The Ancient Gaming Noob [HTML][XML][PERM][FULL] on 14 November 2013, 1:00 pm
In old MMOs, when monsters started to attack, dice rolls had already determined if they was going to hit you or not. We’re not doing that. We’re allowing you to move out of the way and do stuff that way. With positioning of your abilities versus what the monster is doing, it’s a very fluid […]


· Older Entries >>

Show: [ALL] [NEWS] [BLOGS] [PODCASTS]

Updated Today:
A Green Mushroom [HTML] [XML] [FULL]
Engadget Gaming [HTML] [XML] [FULL]
Eve Bloggers [HTML] [XML] [FULL]
GamesRadar [HTML] [XML] [FULL]
Massively Overpowered [HTML] [XML] [FULL]
Raph Koster [HTML] [XML] [FULL]
Rock Paper Shotun [HTML] [XML] [FULL]
Updated this Week:
DDOcast [HTML] [XML] [FULL]
No Prisoners, No Mercy [HTML] [XML] [FULL]
Updated this Month:
MmoQuests.com [HTML] [XML] [FULL]
MMORPG.COM News [HTML] [XML] [FULL]
Morphisat's Blog [HTML] [XML] [FULL]
Mystic Worlds [HTML] [XML] [FULL]
Ogrebear's Thoughts [HTML] [XML] [FULL]
The Instance [HTML] [XML] [FULL]
The Old Republic News from Bioware [HTML] [XML] [FULL]
World of Warcast [HTML] [XML] [FULL]