Dungeon Keeper
Posted by Tobold's Blog [HTML][XML][PERM][FULL] on 3 February 2014, 7:31 am
Pocket Tactics has a long rant about why EA's new Free2Play Dungeon Keeper is doomed. There is a lot of truth in saying that the sort of people interested in Free2Play massively multiplayer "strategy" games of today probably aren't the same people who loved the old Dungeon Keeper from the previous millennium. But I'm not convinced that this "dooms" Dungeon Keeper. It only says that old PC gamers are irrelevant to EA's marketing strategy.

As it was free and I wanted to know what the fuzz was about, I tried out Dungeon Keeper. And I think it is fair to say that it is very much a clone of Clash of Clans. Which the Pocket Tactics article shows being the 3rd biggest global mobile game by revenue of 2013. Now I am not a huge fan of Clash of Clans, but I would say that if I had to choose, I'd rather play Dungeon Keeper. It is funnier, and I prefer the dungeon setting to the village setting. Your mileage may vary.

In any case it wasn't obvious to me why somebody who likes Clash of Clans wouldn't like Dungeon Keeper as well. Some people might figure that they have a better chance to become a big cheese in a newer game, as it is practically impossible to catch up to the veterans in Clash of Clans now. Others might just like me prefer the dungeon setting. And in the mobile games market being a clone of another game isn't necessarily hurting popularity or sales.

In short, the new Dungeon Keeper is probably not a good choice for hardcore fans of the previous Dungeon Keeper games. But that doesn't mean there is no chance for the game to be financially successful. Given how many more potential customers there are for the mobile version, it might even do better financially than the original. Just because a game isn't for you doesn't mean it is doomed!
Tobold's Blog

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