Burned Alive
Posted by Player Versus Developer [HTML][XML][PERM][FULL] on 20 February 2014, 4:59 pm
The action genre in general, and super heroes in particular, tend to gloss over the fate of minions.  When you're shooting ray guns it's easy to handwave that this is non-lethal because Star Trek thought of setting phasers to stun decades ago.  If your character is a martial artist then you can imagine that they aren't hitting people hard enough to kill them.  If you are using guns and high explosives then people are probably dying, but that's sort of a genre thing.  And then there's the Human Torch.

Burning bodies everywhere - and strangely that doesn't stop the remaining muggers from continuing the attack
Fire as an attack type is pretty common in MMO's.  It's a staple of mages of all types, but then I suppose you're free to handwave and say that it's magical fire or whatnot.  Or perhaps there is a convenient stream of aliens, robots, and other foes who are at least able to fight back. 

Whatever the other excuses, something about having a game in a modern setting and facing thugs, mafia, and ninjas and setting them all on fire feels a bit off.  These mobs would be dying, horribly, and Johnny Storm is cracking jokes about it, presumably because his dialog is the same when roasting Doombots, demons, and dinosaurs.  He's a well implemented character, someone I did not expect to like and have enjoyed playing.  I don't think of myself as overly sensitive to violence etc.  Still, the images on the screen just seem a bit unfortunate.


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