Hard Takeoff – Devlog #1
Posted by Programmer Joe [HTML][XML][PERM][FULL] on 14 March 2014, 1:00 am
This weekend’s work on the game happened in three phases. First was some brainstorming about what resources might be involved and how those would be represented on cards. Then I tried to actually “play” two AIs against each other with some proto-rules and proto-cards. After that I had a much better idea what a playable [...]


· Older Entries >>

Show: [ALL] [NEWS] [BLOGS] [PODCASTS]

Updated Today:
A Green Mushroom [HTML] [XML] [FULL]
DDOcast [HTML] [XML] [FULL]
Engadget Gaming [HTML] [XML] [FULL]
Eve Bloggers [HTML] [XML] [FULL]
GamesRadar [HTML] [XML] [FULL]
Lineage II [HTML] [XML] [FULL]
Massively Overpowered [HTML] [XML] [FULL]
MmoQuests.com [HTML] [XML] [FULL]
Rock Paper Shotun [HTML] [XML] [FULL]
Updated this Week:
Mystic Worlds [HTML] [XML] [FULL]
The Instance [HTML] [XML] [FULL]
Updated this Month:
Ogrebear's Thoughts [HTML] [XML] [FULL]
Raph Koster [HTML] [XML] [FULL]
Welshtroll [HTML] [XML] [FULL]
Wolfshead Online [HTML] [XML] [FULL]