GDC: Building game retention tips
Posted by Raph's Website [HTML][XML][PERM][FULL] on 25 March 2014, 11:25 am
Game talk
Aside from the ten minute talk at Critical Proximity that I posted yesterday, I spoke for an additional six minutes at GDC2014 (yes, that’s unusually low commitment for me!). It was a microtalk on retention tips for free to play games in the “build and invest” genre — stuff like farming games, city games, all [...]


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