How a hackathon helped build the Xbox Adaptive Controller
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 11 January 2019, 5:00 pm

A small crew of designers pieced together the first prototype for the Xbox Adaptive Controller three years ago, at Microsoft's annual internal hackathon. The event invites employees to work on experimental or pet projects and present them to colleagues for feedback, and a handful of developers were interested in building a gamepad for people with limited mobility.




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