Warhammer Online game update 1.01
Posted by Hudson's Hideout [HTML][XML][PERM][FULL] on 1 October 2008, 8:42 pm
First major update that I know of. Here are the goodies:

(actual info posted on the Herald here)

First of all let me say to this:

Target Nearest has been revamped

The war against the gold sellers continues! We have made improvements to the Appeal system to allow players to report spam messages from gold sellers more quickly.

THANK GOD. The target nearest was VERY annoying. Pet and /ignore issues are a nice fix indeed. Hey look, a gold spam implementation.

Players no longer need to scroll down through the EUALA when logging into the game. The window now defaults to the bottom, and players need only check the Agreement box and click accept.

In response to player feedback, we have made improvements to player pet movement and behaviors.

We made many UI fixes including a new "autoloot" feature requested by many players.

Player pets have learned to behave themselves. They should now listen to their masters and stay focused while in combat with monsters, rather than dancing erratically. In addition, they should follow obediently at their masters’ side rather than spinning around.

The /ignore command will now work more consistently.

As you can see, Mythic is on top of things. There are actually a ton of fixes in this patch, I won't post them all but there you have it. We have in this patch a look at the chat interface, gold spammers, pets, and issues with White Lions.

Enjoy.




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