Flower - streamline and innovate.
Posted by Write the Game [HTML][XML][PERM][FULL] on 26 February 2009, 4:29 pm
Everyone is talking about Flower. Rarely has a game so different generated such uniform praise. Deservedly so. Flower is unique in many ways, and a better follow up to Fl0w than I expected. What Flower does is simple. It takes a single concept and presents it well. There is no clutter. Everything is designed to reinforce the [...]

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