Goals for Games
Posted by Write the Game [HTML][XML][PERM][FULL] on 26 June 2009, 2:25 pm
What is your game trying to do? 1. Recreating Reality In other words, creating the most realistic simulation of an activity (whether playing golf, playing guitar, or shooting zombies) possible given technological limitations. 2. Telling a Story Does your game have involving, engaging characters that explore the world, and grow, learn and change as they progress? 3. Challenge the Player Does [...]

· Older Entries >>


Updated Today:
A Green Mushroom [HTML] [XML] [FULL]
Engadget Gaming [HTML] [XML] [FULL]
Eve Bloggers [HTML] [XML] [FULL]
GamesRadar [HTML] [XML] [FULL]
Massively Overpowered [HTML] [XML] [FULL]
mmocam! [HTML] [XML] [FULL]
Reign of Gaming [HTML] [XML] [FULL]
Rock Paper Shotun [HTML] [XML] [FULL]
Van Hemlock [HTML] [XML] [FULL]
Updated this Week:
Lineage II [HTML] [XML] [FULL]
Tide's Horizon [HTML] [XML] [FULL]
Updated this Month:
Chimps in Space [HTML] [XML] [FULL]
Gestalt Mind [HTML] [XML] [FULL]
Lets Not Have a Breakdown [HTML] [XML] [FULL]
Raph Koster [HTML] [XML] [FULL]
Troll Racials are Overpowered [HTML] [XML] [FULL]
Zen of Design [HTML] [XML] [FULL]