The Art of Fun
Posted by Zen of Design [HTML][XML][PERM][FULL] on 7 August 2009, 3:23 am
So back to the rant that made me cranky. Do games have to be fun to be successful? Almost certainly. Does this mean that every game needs to push the same emotional buttons? No. Let’s back up. There is something that is holding back the idea that video games could be art. What is holding back the idea [...]

· Older Entries >>


Updated Today:
A Green Mushroom [HTML] [XML] [FULL]
Chimps in Space [HTML] [XML] [FULL]
Engadget Gaming [HTML] [XML] [FULL]
Eve Bloggers [HTML] [XML] [FULL]
GamesRadar [HTML] [XML] [FULL]
Massively Overpowered [HTML] [XML] [FULL]
mmocam! [HTML] [XML] [FULL] [HTML] [XML] [FULL]
Mystic Worlds [HTML] [XML] [FULL]
Reign of Gaming [HTML] [XML] [FULL]
Rock Paper Shotun [HTML] [XML] [FULL]
Tobold [HTML] [XML] [FULL]
Troll Racials are Overpowered [HTML] [XML] [FULL]
Updated this Week:
Lineage II [HTML] [XML] [FULL]
Morphisat's Blog [HTML] [XML] [FULL]
Tide's Horizon [HTML] [XML] [FULL]
Van Hemlock [HTML] [XML] [FULL]
Updated this Month:
Gestalt Mind [HTML] [XML] [FULL]
Lets Not Have a Breakdown [HTML] [XML] [FULL]
Raph Koster [HTML] [XML] [FULL]
The Instance [HTML] [XML] [FULL]
Welshtroll [HTML] [XML] [FULL]
Zen of Design [HTML] [XML] [FULL]