Important: Unofficial PBE Patch Notes for 9/17/2014 - Season 2014 Finals Login Screen, Texture Rebalances, Soraka Changes


On September 18th first World Championship matches are played! Make sure to check the schedule on LoL Esports!

The TPA, SKT T1 skins and Champion Thresh are available in store now!


Warriors - 2014 World Championship

Originally Posted by Riot (View Original Source)




WIP Post


Season 2014 Finals Login Screen


Texture Rebalances

Changes to Akali are barely noticeable tho. Red Baron Corki's crosses are back!

Base Akali

<table border="0"> <tbody> <tr> <td></td> <td></td> </tr> </tbody> </table>

Crimson Akali

<table border="0"> <tbody> <tr> <td></td> <td></td> </tr> </tbody> </table>

Red Baron Corki

<table border="0"> <tbody> <tr> <td></td> <td></td> </tr> </tbody> </table>

Champion Changes

Soraka

  • Base Health is now 478 (down from 480)
  • Base Armor is now 19.8 (down from 20.8)
  • Astral Infusion [ W ] - Now Starcall heals Soraka for 25/35/45/55/65 (up from 20/30/40/50/60)
  • Astral Infusion [ W ] - Now Starcall maximally heals Soraka for 50/70/90/110/130 (up from 40/60/80/100/120)
  • Astral Infusion [ W ] - AP ratio is now 0.6*AP (up from 0.4*AP)
  • Equinox [ E ] - Initial and root explosion damage is now 70/110/150/190/230 (up from 60/80/100/120/140)



PS4 and Vita Remote Play
Posted by A Green Mushroom [HTML][XML][PERM][FULL] on 17 September 2014, 1:52 pm


I picked up a PS4 a couple weeks ago.  It was partially in anticipation of Destiny, but mostly because I knew I would be getting one eventually and the money worked out for it.

The big games I picked up are Infamous: Second Son and Destiny.  Infamous is pretty but there's nothing to it that I haven't already seen in an open world game.  Destiny is lots of fun but I don't know if it has staying power.  If you want to know more about that I wrote about it here.

Along with these, I also have all the free indie games I've gotten through PS Plus.  Super Motherload is one of my favorite indie games on the system, it's simple yet addicting.  Towerfall is intriguing too, although I haven't gotten people over to play it multiplayer yet.  Sony has promised to keep releasing at least two games per month on PS Plus for the PS4 so I'm excited to see what I get to try in the future.

I'm still just getting a feel for the system and the UI.  At this point I've had enough time with it to get a general impression of the console.  I really like it.  It's a solid system.  Time will tell if it was a worthwhile investment but I think it will be.  It's a console that should have many years ahead.

My favorite feature of the PS4 is actually a feature of my PS Vita.  Remote play!  I can play my PS4 from my Vita anywhere I have a stable internet connection.  Every PS4 game has to support remote play which means that any game you can play on PS4 you can now play on PS Vita.  It's amazing.

Destiny, in particular, is a fantastic remote play experience.  It has custom controls when being played on the Vita, which feel great.  They're slightly different from the controls on a PS4 controller but they completely make sense because of the Vita form factor (no L2 or R2 triggers).  I've regularly been playing a little bit of Destiny in bed each night as I wind down before sleeping.  It's a full console experience in the palm of my hand and I love it.


I've used remote play from my living room when others are using the TV.  I've played it from my upstairs bedroom.  I've played from my parent's house (miles away).  It's been a consistently good experience.  I still need to try it out at a coffee shop one of these days since I find the idea of playing my PS4 from Starbucks hilarious.  When I do, I'll make sure to report back.

At this point, I wouldn't recommend PS4 to most people unless there is an amazing exclusive game you want to play.  I think it's a really good console but you should probably wait for a bundle or price drop that appeals to you.

In the future I think the biggest feature of the PS4 is going to be remote play.  I wouldn't be surprised to see Sony talk that up more and more as time goes on.  It makes me wonder if a PS4 + Vita bundle would sell a lot of systems with the right marketing push behind it.


And Sometimes We are the Ones Outnumbered…
Posted by The Ancient Gaming Noob [HTML][XML][PERM][FULL] on 17 September 2014, 1:00 pm
GUARENTEED FIGHT IN FOUNTAIN TONIGHT -Blawrf McTaggart, the broadcast some claim jinxed the whole thing Black Legion still has a tower set up in Fountain.  We had put it into reinforce and the timer was set to come up last night.  We were going to go and try to finish it off. Reagalan put up […]


Quest for Glory: Climbing lessons
Posted by Bio Break [HTML][XML][PERM][FULL] on 17 September 2014, 12:00 pm
(This is part of my journey playing through Quest for Glory 1. You can follow the entire series on the Nostalgia Lane page.) Flush with recent success and recent funds, I head back to town to see if there’s anything to … Continue reading


World Championship Preview: SK Gaming – Cool and Collected (Group B)
Posted by Cloth5 [HTML][XML][PERM][FULL] on 17 September 2014, 11:00 am

SK Gaming is a team with a long history in both competitive League and eSports as a whole. We will gloss over the days of Ocelote; the story of the current SK started in late 2013. The team was almost entirely rebuilt at this time, with CandyPanda as the lone holdover. The fledgling team made it back […]

The post World Championship Preview: SK Gaming – Cool and Collected (Group B) appeared first on Cloth5.




ArcheAge PSA: There are no illegal farms!
Posted by Mystic Worlds [HTML][XML][PERM][FULL] on 17 September 2014, 10:47 am
The past few days I've seen a string of players on trail baffled as to what they've done. It's happened so much recently that it became a topic of discussion in guild voice chat. Our opinions ranged from people are lying to avoid guilty convictions or they're plain stupid. Their rap sheet is right there stating all of their crimes.


STO: These are the voyages of the Black River
Posted by Bio Break [HTML][XML][PERM][FULL] on 17 September 2014, 9:00 am
Yesterday I splurged my game time mostly on Star Trek Online.  I couldn’t help it — I was in the middle of a series of really fun missions (the Guardian of Forever one for starters) and on the verge of … Continue reading


Extra Credits – Free to Play Is Currently Broken
Posted by The Ancient Gaming Noob [HTML][XML][PERM][FULL] on 14 September 2014, 5:00 pm
Not really about MMOs, but certainly could be applicable in some cases, as it takes on the whole “whales” concept in free to play. (Direct Link) This goes well with their episode Doing Free to Play Wrong.


Wrapping Up and Summing Up Pokemon White Version 2
Posted by The Ancient Gaming Noob [HTML][XML][PERM][FULL] on 15 September 2014, 1:00 pm
I made it to through the final four and defeated Iris, the Unova champion, the evening after my last Pokemon post. It was pretty much inevitable that I would win sooner rather than.  I had already made it through the final four to Iris on my second attempt.  It was just a matter of tuning […]


Nostalgia, Name Wipes, and the Next Expansion in Azeroth
Posted by The Ancient Gaming Noob [HTML][XML][PERM][FULL] on 16 September 2014, 1:00 pm
Various World of Warcraft topics combined into a single post. Timeline to Draenor We are getting there.  There is now less than two months to go until until November 13, when Warlords of Draenor launches. (I’m still wondering if this was all foretold in the hint we got back in January)  And the reality of […]



Texture Rebalances

Context on Red Baron Corki

Originally Posted by Riot (View Original Source)

It seems like we iterated on a older, less cool version of Red Baron Corki where he didn't have the Iron Crosses. Expect them back tomorrow.

<table border="0"> <tbody> <tr> <td style="text-align: center;">
OLD
</td> <td style="text-align: center;">
NEW
</td> </tr> </tbody> </table>

Red Baron Corki

<table border="0"> <tbody> <tr> <td></td> <td></td> </tr> </tbody> </table>

Abyssal Nautilus

<table border="0"> <tbody> <tr> <td></td> <td></td> </tr> </tbody> </table>

 


Champion Changes

Sona

Hymn of Valor [ Q ] - Range is now 850 (up from 700)




New Gameplay Trailer for Tokyo Game Show!
Posted by Bethesda Blog [HTML][XML][PERM][FULL] on 17 September 2014, 4:03 am
With Tokyo Game Show taking place this week (September 18 – 21) in the home city for Shinji Mikami’s team, Tango Gameworks, it only made sense to come up with a new gameplay trailer for The Evil Within. In our newest footage, the game’s primary antagonist Ruvik (voiced by Jackie Earle Haley), narrates and gives clues […]


Donation Drive 2014 Update #1!
Posted by Articles [HTML][XML][PERM][FULL] on 16 September 2014, 11:13 pm

Hi everyone! Very happy to say the donation drive is going well so far. We're definitely trending a little bit behind last year without the personal rewards, but we're still on track to unlock a bunch of cool projects and prizes this year! Each and every person who donates to the site is carrying hundreds of users who get to enjoy an ad-free experience and an amazing community of people. Thanks to all of you who put something in the pot to make this a great place for everyone.

We've cleared our first stretch goal which means community guest podcasts are a go! Next up are live podcasts, custom forum icons for some lucky donors and the coveted "Make Julian write about something weird" tier. Keep it up!

Jump in after the break to see the list of heroes so far. If you'd like to join the fun and get your forum icon hit the donation page and give whatever feels good.

read more




Delta Rising Debrief
Posted by Blue Kae [HTML][XML][PERM][FULL] on 16 September 2014, 8:20 pm
Several dev blogs have come out in the last two weeks that I’m just now catching up on. My favorite new feature has to be Grapple Guns! While I would love to be able to use these anywhere, I really doubt that will be the case. None of the existing maps will have been developed […]


Backward Incompatibility
Posted by Articles [HTML][XML][PERM][FULL] on 16 September 2014, 8:08 pm

I don't know what came over me. Really. Usually I am scrupulous to the point of obsession about playing games in order. I can't even watch a serialized TV show a la carte. If there's a big story arc, I have to watch it all, or not at all.

So why did I play Fallout 3 before I played any Elder Scrolls games?

I read the reviews, I listened to the podcasts. I knew it was Oblivion with Guns, even though people strenuously insisted it wasn't.

For whatever reason — lost now to the sands of time (not to be confused with the Sands of GWJ, who is right this moment playing Europa Universalis 4) — I bought Fallout 3 and skipped over the entire Elder Scrolls lineage that would have given me context.

And I can't go back.

I mean that quite literally. How do I know? I know because I tried.

read more




The name Dark Passage can be traced back to a Turkish Counter-Strike team formed in 2003. DP has since grown into a world-class eSports organization with competitive teams in League of Legends, Counter-Strike, FIFA, Starcraft, and more. Dark Passage won the 2013 Turkish Championship and has been dominating the Turkish scene for quite some time […]

The post World Championship Preview: Dark Passage – Laying It All On The Line (Group A) appeared first on Cloth5.




Now Live: ESO Update 4!
Posted by Bethesda Blog [HTML][XML][PERM][FULL] on 16 September 2014, 6:39 pm
Update 4 for The Elder Scrolls Online is now available on both the North American and European megaserver, and there’s a ton to see in it! The roads to Upper Craglorn are open, and new quests, delves, and the conclusion of the Celestial storyline are all waiting for your group to explore. Visit Dragonstar and […]


Unofficial PBE Patch Notes for 9/16/2014
Posted by News [HTML][XML][PERM][FULL] on 16 September 2014, 5:08 pm

WIP Post


Texture Rebalances

<table border="0"> <tbody> <tr> <td style="text-align: center;">OLD</td> <td style="text-align: center;">NEW</td> </tr> </tbody> </table>

Red Baron Corki

<table border="0"> <tbody> <tr> <td></td> <td></td> </tr> </tbody> </table>

Abyssal Nautilus

<table border="0"> <tbody> <tr> <td></td> <td></td> </tr> </tbody> </table>

 


Champion Changes

Sona

Hymn of Valor [ Q ] - Range is now 825 (up from 650)




Delta Rising Intelligence Ships Design
Posted by Blue Kae [HTML][XML][PERM][FULL] on 16 September 2014, 4:25 pm
Yesterday, Cryptic posted a dev blog about the design process behind the ship design for the new Delta Rising ships. I’m not going to get into the whole debate of whether they’re Trek-like or not. That’s completely subjective. I will say I liked the thought process behind going for a visually cohesive set of ships designed around […]


ArcheAge - Getting Started Guide
Posted by Mystic Worlds [HTML][XML][PERM][FULL] on 16 September 2014, 2:25 pm
PSA for New Players With an influx of players coming into ArcheAge who may have little to no experience with the game, I thought I’d do a post for some of the more common questions I see asked in Faction chat. I’ll try to be as concise as possible since it’s a long list.


Nostalgia, Name Wipes, and the Next Expansion in Azeroth
Posted by The Ancient Gaming Noob [HTML][XML][PERM][FULL] on 16 September 2014, 1:00 pm
Various World of Warcraft topics combined into a single post. Timeline to Draenor We are getting there.  There is now less than two months to go until until November 13, when Warlords of Draenor launches. (I’m still wondering if this was all foretold in the hint we got back in January)  And the reality of […]


Shurima: Rise of the Ascended, Azir Available
Posted by News [HTML][XML][PERM][FULL] on 16 September 2014, 12:16 pm

Shurima: Rise of the Ascended


Azir, the Emperor of the Sands, Available Now

Originally Posted by Riot (View Original Source)

 

The lost empire of Shurima rises at Azir’s command. Resurrected and ascended, Azir won’t rest until he’s restored his kingdom, his people—and himself—to glory.

Galactic Azir

The evening’s gentle darkness envelops a lone, rickety barn, its decayed walls sagging against the framework. A cool breeze glides across the surrounding fields. Suddenly, a dazzling beam of light punctures the clouds, enveloping the world beneath. The earth begins to quake, crumbling rotted beams as a massive vessel usurps the sky. It plummets through the air, halting its plunge before smoothly touching down. Settling to the ground, the front wall of the skip dilates open, revealing an imposing figure silhouetted against the pale glow of the ship’s interior. Galactic Azir has come to rule.

Command the might of an empire as Azir and his Galactic Azir skin for 1462 RP (normally 1950 RP) until the end of the weekend.




Destiny Impressions
Posted by A Green Mushroom [HTML][XML][PERM][FULL] on 16 September 2014, 12:15 pm


I'm taking another breather between Final Fantasy games.  In the week since I've finished Final Fantasy IX my most played game has been Destiny.

Destiny is a newly released multi-platform FPS by the creators of Halo.  It has the feel of Halo, Borderlands, and an MMO all mashed together.  I've been having fun with it but I don't know if it will have much staying power with me.  Since I'm a fan of both the FPS and MMO genres it falls in an interesting middle ground for me.

Destiny is set in the future across terraformed planets in our solar system.  Each planet has different sets of enemies to encounter and different styles of dungeons to explore.  The story and the world aren't well developed but the setting and landscapes are beautiful.

There are 3 classes to choose from, each with 2 subclasses and a variety of unique powers.  There is probably some replay value there.  I went with the Warlock because Space Magic is very appealing to me.  It's fun to encounter other classes while I play and see how they differ.  Hunters dart around with fast melee strikes while Titans shoulder rush in and can take a ton of damage.  It's your typical Fighter, Rogue, and Mage but it's been reskinned for a sci-fi setting.

A lot of the typical MMO endgame pitfalls are present, which is weird to see in a FPS.  There is a soft level cap at 20.  After that, you have to hunt for new gear in order to power up.  This should sound familiar to anyone who has ever gotten into MMOs.

The weird thing is that gear has a stat called "Light" which is unlike the other typical stats (attack, defense, intelligence, strength, discipline).  Gear with the Light stat only drops after hitting level 20 and Light actually pushes your level above 20.  So, a level 20 player who puts on gear with a bunch of Light may actually be level 26.  It's weird but it works.

Although the endgame is a bit different, it still has the standard gear treadmill.  I've always thought gear treadmills are the worst part about MMOs.  At the end of the game there is a limited amount of content which you have to repeat over and over again in the hopes of randomly getting better gear.  I hate this in MMOs.  I hate it here.



I'll probably play my level 20 Warlock long enough to experience all the endgame content once and get a couple Light levels.  Then I'll either make an alt or stop playing altogether.  I wonder how many other people will hit that point and stop playing too.

I've left out details about PVP, so I should touch on that.  I'm not a big fan of FPS competitive play, but it's present, has a variety of game types, and it seems pretty solid.  If you were a fan of the Halo competitive multiplayer experience I'm sure Destiny will fulfill that same need for you.  It's not a big draw for me, but I appreciate that it's an option if I want to add some variety to my gameplay experience.

I don't want to give the wrong impression.  I like this game.  It's a solid shooter with good core gameplay mechanics.  It has a ton of potential for future expansions to add more content and story.  I think this could be a good game long term, but I know it won't hold my attention for more than a few weeks in it's current form.

I hope they decide to release expansions and new story content regularly.  If they do, Destiny could morph into an amazing game.


World Championship Preview: KaBuM eSports – Brazilian Hope (Group D)
Posted by Cloth5 [HTML][XML][PERM][FULL] on 16 September 2014, 11:00 am

KaBuM is a name that some might recognise as belonging to a Brazilian technology superstore. In September of last year, the online retailer acquired the LoL squad and coach of Nex Impetus, a promising yet decidedly unaccomplished team, as a first venture into the realm of eSports. Nex Impetus placed 3-4th at Riot’s Season Three […]

The post World Championship Preview: KaBuM eSports – Brazilian Hope (Group D) appeared first on Cloth5.




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