Terror
Posted by evebloggers.com [HTML][XML][PERM][FULL] on 24 September 2016, 9:42 pm
“See, I always thought the point of terrorism was to cause fear, to sway minds or drive an enemy into a corner.  Ting is, I seldom see that it works.”  Mike scooped some of the contents of the skillet onto … Continue reading


This week in MMO crowdfunding news, Star Citizen stole the show, first with a video showcasing its extraordinarily detailed character face tech, then rather unintentionally in a Kotaku piece that sought to investigate the game’s controversial crowdfunded development process. Meanwhile, Fragmented continued enhancements to housing and melee combat; Gloria Victis tidied up its new dynamic events system; Worlds Adrift prepped [...]


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Marvel Heroes’ newest board member admits he’s a F2P whale
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 24 September 2016, 6:00 pm
There are two things you need to know about the newest member of Gazillion’s board of directors. Mark Rubin is an avid MMORPG player (he cites both Marvel Heroes and Star Wars: The Old Republic as his go-to titles), and he considers himself a “whale” in his spending habits. In a new interview with Venture Beat, Rubin discusses how he [...]


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DM-Codex Progress Report
Posted by evebloggers.com [HTML][XML][PERM][FULL] on 24 September 2016, 5:08 pm
My DM-Codex remake was getting a little too big (filesize) and I wanted to scale the whole map up a bit since it was starting to play a bit too tight after multiple in game changes to movement and player scale over several months.I decided to redo the


The Stream Team: Ascending SMITE’s charity challenge rankings
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 24 September 2016, 3:55 pm
You always have to start at the bottom, but MassivelyOP’s MJ doesn’t plan on staying there! No, she has plans to ascend SMITE’s charity challenge ladder. That means getting past the fourth and fifth rounds, which so far have proven difficult. But each battle makes MJ a bit stronger, so she’s ready to tackle those rounds — and maybe even [...]


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The Stream Team: Derek Brinkmann dishes about Shards Online
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 24 September 2016, 1:30 pm
How would you describe Shards Online? MassivelyOP’s MJ found the perfect way to answer that question: She nabbed Derek “Supreem” Brinkmann to do it! Who better to answer all your burning questions than a head dev? As MJ wanders the world shooting fireballs and trying to tame animals, Brinkmann will be talking all about the upcoming alpha (and probably trying [...]


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Massively OP’s guide to the best upcoming indie MMORPGs, part one
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 24 September 2016, 2:00 pm
When you write for an MMORPG website that covers literally hundreds of games and could probably add in hundreds more that are extinct, are in operation only overseas, or are so incredibly niche that their creators’ moms don’t even know about them, you start devoting a large portion of your brain to trying to keep details about all of these [...]


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The Stream Team: Tame a Jerboa on this ARK scavenger hunt
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 24 September 2016, 11:55 am
ARK’s Scorched Earth expansion added a whole bunch of new items and dinos, but those are only available on the Scorched earth map. Or are they? One advantage of a privately hosted server is that the admin can add the new stuff in for special events — and that’s exactly what’s happening here! By request, MassivelyOP’s MJ is hosting a [...]


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Camelot Unchained makes progress on the ‘long road’ to beta
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 24 September 2016, 11:00 am
It’s been a “longer road” to the first beta test than Camelot Unchained’s team originally anticipated, but the good news is that progress is definitely being made. Need proof? Then go no further than this week’s newsletter, which spells out in painstaking detail all of the projects being done. The ability system overhaul is still ongoing, with the team identifying [...]


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WRUP: The anatomy of magic edition
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 24 September 2016, 10:00 am
I stopped practicing magic tricks when I realized that I didn’t like knowing the trick. It was kind of a sad thing for me; I really liked performing sleight-of-hand, and I was pretty darn good at it. I still take a lot of its fundamental lessons with me, too, since there’s a whole art to the patter and the revelation [...]


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The Daily Grind: What would you like MMORPG vanity pets to *do*?
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 24 September 2016, 8:00 am
I think I’ve made Bree roll her eyes dozens of times when I’ve waxed poetic about my love for vanity pets in MMOs. Hey, some people — perhaps soulless, unfeeling people — might see them as obnoxious, purposeless, and pointless. Me? I don’t feel complete unless I have a companion frolicking away as I go about saving the world. Assuming [...]


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The Stream Team: Fishing and frolicking in Shards Online
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 23 September 2016, 6:55 pm
It’s been quite some time since MassivelyOP’s MJ dived into Shards Online to show it off to you, and much has changed since then. She’s excited to get back in during this latest pre-alpha event and check out all the changes, especially fishing! Nothing says weekend like some fishing. Tune in live at 7:00 p.m. as OPTV‘s infamous Stream Team brings [...]


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Betawatch: Eternal Crusade hits launch (September 23, 2016)
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 23 September 2016, 8:00 pm
You know, it’s kind of weird to think that Eternal Crusade has actually launched. It seemed as if it would forever be in testing, but now it’s released. As for future support and further improvement, well, only time will tell. Hope springs eternal and all of that, yes? It’s not alone in the launch field either, as Heroes & Generals [...]


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Get in the know with Osiris: New Dawn’s Steam FAQ
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 23 September 2016, 6:00 pm
With Osiris: New Dawn’s Steam release just days away, Fenix Fire has posted a FAQ to let players know what they can expect when the space-based survival game opens its doors. Osiris: New Dawn will start its Steam Early Access life with the core campaign mode (which includes single player, online multiplayer, co-op, and faction PvP), and expects major feature [...]


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Tower Pops Exposing a CSAA
Posted by evebloggers.com [HTML][XML][PERM][FULL] on 23 September 2016, 4:00 pm
 


Skyforge’s new equipment system means less bag management and fewer extra resources
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 23 September 2016, 3:30 pm
If you’re one of the few people who really enjoy messing around with bag space, Skyforge‘s revamped equipment system will strike you as a notable downgrade. For everyone else, it’s meant as an upgrade. It’s a pretty drastic shift for the game, however, with a change in how many equipment slots are available to a change in the basics of [...]


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LOTRO discusses March of the King update, premium housing
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 23 September 2016, 4:00 pm
Dungeons and Dragons Online got a hope-filled producer’s letter earlier this week — now it’s Lord of the Rings Online’s turn. “We are currently hard at work on Update 19, titled the March of the King,” Executive Producer Rob “Severlin” Ciccolini reveals. “Our plan is to release the update in October. Update 19 will feature The Last Debate, along with [...]


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Overwatch puts its next patch up on the test server
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 23 September 2016, 4:30 pm
Want to play with the next Overwatch patch before it’s live? The game’s next patch is currently up on the test server for PC players, so you can test out all of the changes for yourself. Of course, most of the changes consist of bug fixes, but there are ability balance changes in the mix as well, most of which [...]


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World of Warcraft brings players up to speed on artifact weapons
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 23 September 2016, 5:00 pm
As we’re now almost a month in World of Warcraft: Legion, it stands to reason that the artifact weapon system is an old hat to many top-level players. However, there’s always the real possibility that players who are just now getting started in the game or are leveling up into the expansion might be confused about the new system. Enter [...]


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Three UI Improvements EVE Needs By November
Posted by evebloggers.com [HTML][XML][PERM][FULL] on 23 September 2016, 2:41 pm
November looms ever closer and this expansion has the potential to be the most impactful one in recent history. With thousands or potentially … [visit site to read more]


The Age of the Full Zone Respawn
Posted by evebloggers.com [HTML][XML][PERM][FULL] on 23 September 2016, 2:45 pm
More memories from the depths of TorilMUD lore. Being one of the proto-MMO MUDs, and the MUD in particular that influenced the creation of EverQuest, TorilMUD included early/crude/simplified versions of many of the MMO mechanics we have come to


Perpetuum adds two new mech-class robots in today’s patch
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 23 September 2016, 1:30 pm
Robots! Yes, an article about robots that is not written by Eliot! We’re talking about Perpetuum Online’s robots, of course. Back in August, Avatar Creations updated the sandbox with a wave of Syndicate robots. A second wave is due out in a patch arriving today, according to a new dev piece out this week. “This time we’re introducing two mech-class [...]


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Global Chat: Is casual raiding in MMORPGs an oxymoron?
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 23 September 2016, 2:00 pm
Do you scoff, chortle, or sneer when you hear the phrase “casual raiding” among the MMO community? You might be laughing at your own ignorance of modern trends, according to Frank at Overly Positive. “Led by a movement in games like WoW and others who want to create more inclusive endgame, raids have gradually become more accessible to casual players,” Frank [...]


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En Masse relaunches Alliance of Valiant Arms
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 23 September 2016, 2:30 pm
Have you ever heard of Alliance of Valiant Arms (AVA)? It is a team-based FPS title that’s been on the market in various regions since 2007. Up until this summer, Aeria Games had been handling the operation of the game in the west. However, this past July saw the transfer of the title from Aeria to En Masse Entertainment. Yesterday [...]


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The Exiled is thoroughly revamping its user interface
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 23 September 2016, 3:00 pm
Indie PvP sandbox The Exiled, formerly known as Dal Tal, is in the middle of a massive upgrade to its user interface. Fairytale Distillery’s Alexander Zacherl says that the team’s been quiet for the last few weeks, “heads-down in the development of the game for the next alpha,” but today, the devs are showing off the game’s new heads-up display. “The [...]


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