PBE Roundup: Patch 4.13
Posted by Cloth5 [HTML][XML][PERM][FULL] on 28 July 2014, 11:00 am

Welcome to the PBE Roundup for the Patch 4.13 cycle! This is going to be a massive patch, so hold onto your hats. As mentioned in the patch forecast for this cycle, Riot is making preparations to for Worlds by implementing small changes to champions that they feel are either too strong or a little too weak. They’re […]

The post PBE Roundup: Patch 4.13 appeared first on Cloth5.

Firefly Online will feature the show’s entire original cast
Posted by Casually Strolling Through MMOs [HTML][XML][PERM][FULL] on 28 July 2014, 9:56 am
Firefly Online will feature all of the original cast of Joss Whedon’s cult classic sci-fi TV series.As reported by io9 at San Diego Comic-Con, it was announ… See Full Article Link This link was shared via our social networks and tagged to automatically post to the blog.

System Shock 2: Command and conquer
Posted by Bio Break [HTML][XML][PERM][FULL] on 28 July 2014, 9:00 am
(This is part of my journey playing through System Shock 2. You can follow the entire series on the Nostalgia Lane page.) We’ve finally made it to the penultimate deck of the Von Braun, command.  SHODAN pops on the comm to … Continue reading

July 28 - August 3
Posted by Articles [HTML][XML][PERM][FULL] on 28 July 2014, 10:13 am

I honestly had to do a kind of mental double take when I saw that Firefall releases, finally, this week. Announced four years ago at PAX, I've since seen Firefall in a variety of iterations and it has always felt like a cool idea that just needed a little more time to bake. The times I played I would think, this seems like it should be good, so why am I not having fun?

I've been rooting for Red 5 Studios for years, but if I'm honest I packed up Firefall and largely forgot about it some time ago. Now seeing that it's made the long journey to release I'm both pleased and a little ambivalent.

I had considered briefly giving game of the week instead to The Last of Us Remastered which releases on PS4 this week, but then I remembered that if they'd just made this generation's consoles backwards compatible then people might not have to shell out another $50 to play it on a new system. It's funny how game makers seem to not think there's enough of a market out there looking to play last gen games on this gen equipment, but then suddenly there is enough of a market to re-release last gen games at this gen prices.

I've already had multiple occasions when I wished my Xbox One could play my 360 games, and I still have a functioning 360 attached to my TV. It's annoying as hell that backwards compatibility has become a non-starter for Sony and Microsoft, and if they think I'm going promote their philosophy of artificially stripping functionality so they can double-charge fans of a game that was released _last freakin' year_ for a "remastered" version at full price, they can go suck an egg.

Anyway, my point is Firefall is the game of the week.

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WildStar: My new squirg hat
Posted by Bio Break [HTML][XML][PERM][FULL] on 28 July 2014, 8:01 am
Today my ultimate life goal is complete: I now own a squirg hat that owns me.  It reads my mind and talks to me.  I think I’ll never take it off.

ArcheAge Alpha: By the sea, the beautiful sea
Posted by Mystic Worlds [HTML][XML][PERM][FULL] on 28 July 2014, 8:00 am
I’m a straight-up undeniable sucker for a beautiful world. I’m a card carrying member of the “it has to look good for me to play it” club. Adventuring in detailed, atmospheric and lush worlds is part of the MMO magic for me. ArcheAge on the water has no equal in my MMO experience. It’s simply breath taking. Mining along the shoreline, fishing or standing by watching players load their ships, is a visual treat. I’m very intrigued by the trade and economy side of the game but I haven’t participated yet. To be honest, the effort + cost + knowledge has been beyond me thus far. I recently found a guide to getting started. If time permits, I hope to take a whack at soon. I know there are members of the guild I joined that will help me but I’ve been entrenched in doing something else each time the...

Important: How Riot can make us care about the LCS regular season

Meddler on 4.13 Patch and More

Originally Posted by Riot (View RedTracker Source)

Riot is changing 40 champions in the next patchs

even hecarim is getting buffs.

meanwhile nocturne remane the same since 2 years

Noc was on the list of champs we assessed for this patch, conclusion we came to was that he was in a reasonable spot. He's getting the occasional bit of competitive play at the moment, via his ult has a distinct reason to be picked as a jungler, performs appropriately in solo queue and will probably benefit a little from nerfs to the current top tier junglers. As a result we decided to leave him alone.

Also, for anyone curious, just had a look to see how many champions we're changing in said patch. Not quite 40, but close ish - 30, with (as I read it) 14 champs nerfed, 15 buffed and one with significant gameplay changes focused on playstyle, not power (Sona).

Weekend Update: QuakeCon Wrap
Posted by Bethesda Blog [HTML][XML][PERM][FULL] on 27 July 2014, 5:57 pm
For anyone that loves playing games, QuakeCon should be on your bucket list. From thousands of fans “whoop-ing” and playing games in BYOC to special events like this year’s DOOM reveal, it’s memorable each and every year. It’s also the most acceptable venue in the world for BAWLS chugging contests. With 2014 being Bethesda’s 6th […]

Middle-Earth: Shadow Of Mordor Gets New Release Date With Story Trailer
Posted by Casually Strolling Through MMOs [HTML][XML][PERM][FULL] on 27 July 2014, 5:23 pm
Monolith Productions and Warner Bros. Interactive Entertainment have announced today that their action-RPG for the old-school consoles the new-school consoles and PC has received a new release date … See Full Article Link This link was shared via our social networks and tagged to automatically post to the blog.

3 Steps to a 4-Buff Start: OGN’s Jungling Masterpiece
Posted by Cloth5 [HTML][XML][PERM][FULL] on 27 July 2014, 3:00 pm

The first match of OGN Champions Summer featured defending champions Samsung Blue vs. a newly formed qualifier team, Incredible Miracle #1. Many of my friends skipped this match, predicting an easy 2-0 stomp by Blue. The match was indeed a 2-0, but more than anything, it showed that there is as much to learn from […]

The post 3 Steps to a 4-Buff Start: OGN’s Jungling Masterpiece appeared first on Cloth5.

Determination: The compLex Story
Posted by Cloth5 [HTML][XML][PERM][FULL] on 27 July 2014, 11:00 am

The compLexity organization is the first to truly come full circle in North America. After qualifying for the 2013 North American LCS Spring Split, they soon faced relegation after an unsuccessful season, only to return in the Summer of 2014 with a near completely different line-up. With a cast of determined individuals, compLexity defeated Team Coast to earn their spot […]

The post Determination: The compLex Story appeared first on Cloth5.

Timelapses Make MMO Boss Fights Peaceful
Posted by Casually Strolling Through MMOs [HTML][XML][PERM][FULL] on 27 July 2014, 9:48 am
Using roughly 20,000 Guild Wars 2 screenshots, YouTuber Quecc made a stunning timelapse video of various zones from the game, including chaotic world boss fights that just look peaceful when watching… See Full Article Link This link was shared via our social networks and tagged to automatically post to the blog.

OGN Quarterfinals: Samsung Blue vs Jin Air Stealths
Posted by Cloth5 [HTML][XML][PERM][FULL] on 27 July 2014, 4:54 am

Hello everyone and welcome to the final matchup of the OGN Champions Summer Quarterfinals. First up today we have the reigning champions Samsung Blue. They had a very strong group performance, but have likely been weakened due to recent changes hurting the strength of the 2v1 swap. On the other hand we have newcomers Jin […]

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WildStar: Avenging, assemble!
Posted by Bio Break [HTML][XML][PERM][FULL] on 26 July 2014, 5:11 pm
Last night I… flame-jet dropped?  Pyro-dropped?  I don’t know what the term is for “jumping out of an aircraft with a jetpack to slow your fall” is in the game, but that’s what I did.  The Exile spy organization was … Continue reading

Skill Dimensions: Jungle Timers vs. The World
Posted by Cloth5 [HTML][XML][PERM][FULL] on 26 July 2014, 5:00 pm

Hi there, this is Tahalden bringing you the next installment of Skill Dimensions to discuss the most recent upset in the design evolution of League of Legends: Addition of jungle timers to the user interface (UI). What exactly are jungle timers? Why are they cumbersome to track? And what has led Riot to add UI support for them? […]

The post Skill Dimensions: Jungle Timers vs. The World appeared first on Cloth5.


Debonair Ezreal

Debonair Vi

ArcheAge Beta
Posted by Mystic Worlds [HTML][XML][PERM][FULL] on 26 July 2014, 12:26 pm
My Paladin at level 27 Like WildStar (WS), ArcheAge (AA) wasn’t on my radar. I’d hear of it but not having much success with Asian imports in the past, I wrote it off. In between MMOs again, I started watching Twitch streams and noticed more and more AA offerings so I started watching. Initially, I didn’t see anything that would make me scrounge for a BETA key / invite or purchase my way into either, so the thought of the game passed. My son started playing GW2 again but not with much regularity. Bored by the lack of a more traditional expansion, he began another search for an alternative. Since he’s a PVP fanboi, he decided to pay his way into the AA Alpha. I messed around on his account for a bit which piqued my interest. That combined with finding more varied game play on Twitch, I saw enough...

Google acquires Twitch for $1 billion – report
Posted by Casually Strolling Through MMOs [HTML][XML][PERM][FULL] on 26 July 2014, 9:54 am
In May we reported that Google was looking into purchasing streaming video service Twitch for $1 billion, and now it looks like it could be a done deal.… See Full Article Link This link was shared via our social networks and tagged to automatically post to the blog.

Fiddling with filters
Posted by welshtroll [HTML][XML][PERM][FULL] on 26 July 2014, 9:34 am
Since reaching level 50 and completing the main story quest I’m been taking a little away from questing in Elder Scrolls Online. I’ve used the opportunity to take a quite a few screenshots in the areas I’ve completed recently I wondered about adding effects to the images to see what I could produce. There are […]

Important: Unofficial PBE Patch Notes for 7/25/2014 - Iceborn Gauntlet Fix

LoL Design Values: In-depth with Mastery

Originally Posted by Riot (View RedTracker Source)

It's the second entry in our ongoing League of Legends design values! Last time we had environment and clarity designer Richard "Nome" Liu go in-depth on why Clarity is important in League of Legends. Up this week is Riot Games' Vice President of Game Design, Tom "Zileas" Cadwell, here to talk to one of League's most central themes: the pursuit of mastery.

Zileas has been a part of Riot Games for a long time and he's actually the one who first introduced several of the terms used in our design values series – like Counterplay. Today, however, Zileas will be focusing more on mastery as it relates to every design decision we make in League and why it's so important to the game as a whole. Onward!


Players are driven to play different game genres for different reasons. In MMOs, it might be a feeling of progression or social achievement. In single-player, story-focused games, it might be about immersion, or making your way through a deep narrative. In the MOBA genre, we believe the main thing that motivates players to stick around is the pursuit of mastery.

Whether you're trying to be the best League player in the world or you're just picking up on how to last hit, playing League of Legends is about continually growing and becoming a better player. We believe that players who play League are seeking mastery, and our design philosophy is deeply tied to this idea. For our part, we hope to make a player's journey endlessly rich and fulfilling; someone who adapts quickly and instinctually should be rewarded as much as the one who spends days figuring out the most optimal path forward - both are pursuing mastery in their own unique ways.

We’ve identified three major areas of mastery: personal expertise, teamwork, and adaptability.

Update 14.1 Release notes
Posted by Casually Strolling Through MMOs [HTML][XML][PERM][FULL] on 25 July 2014, 9:24 pm
Of Special note Fangorn changes Based on player feedback we have made the following changes to the Fangorn dailies and barter costs. It no longer… See Full Article Link This link was shared via our social networks and tagged to automatically post to the blog.

Friday Fanart: Sketchings
Posted by Bethesda Blog [HTML][XML][PERM][FULL] on 25 July 2014, 9:44 pm
Ulysses by DeviantArtist, Penett Signing off into the weekend, we bring you works from Fallout: New Vegas, Skyrim inked, and some Evil Within. Send us your artwork by using #BethesdArt on social media, or be directly emailing us at bethblog@bethsoft.com. We love filling up our album below with your incredible artwork!

WIP Post

NOTE: And... that's it for today, or at least looks like it.

Item Changes

Iceborn Gauntlet

  • UNIQUE Passive - Spellblade cooldowns is now 1.5 seconds (down from 2)

The Daily Grind: What MMO company has given you good customer service?
Posted by Casually Strolling Through MMOs [HTML][XML][PERM][FULL] on 25 July 2014, 5:15 pm
Massively See Full Article Link This link was shared via our social networks and tagged to automatically post to the blog.

OGN Quarterfinals: Samsung White vs SKT K
Posted by Cloth5 [HTML][XML][PERM][FULL] on 25 July 2014, 2:00 pm

Hello everyone and welcome to week 2 of the Quarterfinals of Champions Summer 2014. Today we have a big rivalry match between Samsung White and SKT T1 K. This rivalry goes back all the way to last spring and has played out in every Champions season since then. White is also the only team in […]

The post OGN Quarterfinals: Samsung White vs SKT K appeared first on Cloth5.

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