YULAI – Using the sizeable reach of the Scope Network’s broadcasting service, the CONCORD Assembly has released the coordinates of thousands of Serpentis Corporation installations across New Eden.
An unprecedented move and the first of its kind after the Scope Network was granted its independent broadcasting license several weeks ago, the revelation has seen independent capsuleers across the cluster flock to earn the rewards currently placed on offer by the Scope, which include seized Serpentis assets that are now being used to rally pilots against the pirate organization.
As the Scope Network’s newest broadcasting channel came online at 11:14 NEST today, transmitting to every capsuleer’s Neocom, CONCORD reiterated its stance on assets, blueprints and equipment recovered from destroyed Serpentis installations, declaring them free salvage to the first pilot who stakes their claim.
Brigadier General Odo Korachi, commanding officer of the DED’s Genesis Fleet, also confirmed during the statement that “all standard CONCORD legislation surrounding capsuleer pilot versus pilot combat is still applicable within these designated locations. This is not a free for all, this is a controlled disposal of illegal installations belonging to an organization deemed as outlaw by the CONCORD assembly.
“We are aware of a significant number of Serpentis Corporation vessels gathered at some of these locations and the Directive Enforcement Department recommends caution in the vicinity of any of these installations.”
General Korachi closed his address by deferring to the Scope regarding rewards to be issued for the destruction of designated targets, formally absolving the DED of any responsibility for the issue of rewards, stating that “the issue of any reward for destruction of hostile assets lies with the Scope Network as a private, independent organization issuing private military contracts in accordance with the Yulai Convention.”
At this stage, more than ten thousand capsuleers are rumored to have already taken private military contracts with the Scope Network.
Did you miss out on the first round of PlayStation VR pre-orders, but remain determined to get Sony's virtual reality headset on launch day? You have one last (official) chance to make it happen. Sony has reiterated that its final wave of American PSVR pre-orders starts on June 30th at 10AM Eastern, when you can snag the PS4 wearable through GameStop's website. The company is promising that stores will have units on release should you miss out, but let's be honest -- if you're an early adopter, you probably don't want to risk going VR-free come October 13th.
Source: PlayStation Blog
Source: Epic Games blog
Chalk up one more game available day and date alongside PlayStation VR. Drool has revealed that Thumper, its PSVR "rhythm hell" music title, will launch in sync with the headset on October 13th at a reasonable $20 price. As the developers put it, this isn't just a 2D game with virtual reality slapped on top. While regular TV gaming is an option, Thumper is built to create an "overwhelming sense of speed" when you're wearing PSVR. In short: if you take breaks, it may be less about VR queasiness and more about needing a respite from the game's relentless pace.
Source: PlayStation Blog, Iam8bit
I bring the samples Rheastrasza to a gnome called Dr. Hieronymus Blam. He looks over the eggs and see a few are pre-engineered. While he studying the eggs he want me to take out as many trogg as i can.
After taking out the Trogg, Dr. Blam want me to head north to talk with the [...]
Engadget is re-reviewing the current generation of game consoles, each of which has benefited from major firmware updates, price drops and an improved selection of games. We've already revisited the Xbox One, and now it's the PlayStation 4's turn. Though we've raised the score from 83 to 86, you can still find our original PS4 review here, if you're curious to read what we said at launch.
The PlayStation 4 has outsold its closest competition, the Xbox One, for most of the time since the two systems launched in Nov. 2013. In fact, according to recently released sales figures, Sony has moved some 40 million units over the past two years. Based on the company's earnings reports, those sales have helped keep Sony afloat -- even after the console's price dropped from $400 to $350.
Nearly eight years after Jim Brown sued EA over the use of his likeness in Madden 09, the two parties are finally settling the case. According to Hagens Berman, the law firm that represents the legendary NFL running back, Brown, 80, will receive a $600,000 compensation from the video game maker in exchange for a dismissal and release of his claims. Back in 2008 the former Cleveland Browns player said EA had asked to feature him in the popular football franchise, but he declined the request.
Source: Hagens Berman
When Lorne Lanning released Abe's Oddysee, the 1997 hit PlayStation and PC platformer, "most people didn't know what 'www' meant." 19 years later, the world has changed, and the videogame industry with it.
Abe's Oddysee was the first title set in Oddworld, a fictional universe that Lanning has devoted his career to. He followed it up the next year with a sequel, Abe's Exodus, released Munch's Oddysee in 2001, and Stranger's Wrath in 2005. During this time, the internet developed significantly, but developers had yet to learn how to use it to their advantage.
Lanning and I sat on the floor of a busy conference center, surrounded by developers, fans, other journalists and "terrible, terrible live music." We were supposed to meet to chat about Soulstorm, a follow-up to 2014's Abe's Oddysee remake New 'n' Tasty. Sadly, we're stuck talking around that piece of news, as just a week before our meeting the decision was made to delay the formal unveiling of the game. Luckily, Lanning is nothing if not loquacious, and instead we talk about the changing state of the industry over the past two decades.