Escape From Monkey Island is rubber, DRM is glue
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 19 June 2018, 5:41 pm
Nobody of even 10% sound mind would argue that Escape From Monkey Island, the fourth in Lucasarts’ gaggle of madcap, piratical use x on y 90s/00s adventures, is the highlight of the series. Some people of at least partially sound mind, including our John, might argue that it’s not the worst either. In any case, […]


Playerunknown’s Battlegrounds is heading to sunny Sanhok this week
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 19 June 2018, 5:48 pm
Sanhok, Plunkbat’s third battleground, is set to launch on Friday. It’ll be accompanied by an update that will make performance tweaks, throw new weapons into the mix and update the UI. The map’s the smallest of the trio, so matches should shorter, but since you’ll still be duking it out with 99 other players, expect […]


Wonder Boy-inspired metroid’y platformer Aggelos is out
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 19 June 2018, 5:50 pm
Typical, really; you wait decades for a Wonder Boy revival, and three turn up at the same time. Aggelos is the second in a trio of games from different studios heavily inspired by (or just plain remaking) entries from the Master System/Mega Drive cult hits Wonder Boy and Monster World. While Wonder Boy: The Dragon’s […]


Red Libra VII
Posted by Lineage II [HTML][XML][PERM][FULL] on 19 June 2018, 2:52 pm
Event Items | Event Process | Weapon Exchange | Quests | Elysium Weapon Rewards   XP Bonus Server Setting EXP bonuses will be available over the next four weekends as follows: Schedule Start Date End Date Week1 June 23, 12am June 24, 11:59pm Week 2 June 30,...


Captain Spirit looks heroic, but sometimes tragic too
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 19 June 2018, 4:00 pm
Oh look, this Life is Strange spin-off is due out next week as a freebie. The Awesome Adventures of Captain Spirit is a two-hour pretend-em-up in which you play Chris, an imaginative kid who fancies himself a superhero on the weekends, and isn’t afraid to take on evil beings like the powerful Snowmancer (a snowman) […]


OK/NORMAL is a PlayStation-era vaporwave nightmare
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 19 June 2018, 4:11 pm
Have you ever dreamt about games? Fragmented memories, mashed together into a semi-coherent whole that evaporates moments after waking? OK/NORMAL feels like someone’s fevered dream of early PlayStation-era 3D gaming, condensed, bottled and ready to drink deep from. The first game from prolific YouTube demake artist 98Demake, it’s a short and sweet little interactive nightmare that […]


Wot I Think: Bus Simulator 18
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 19 June 2018, 2:00 pm
If Euro and American Truck Simulator left me with a deep envy of lorry drivers and a daydream of becoming one, Bus Simulator 18 leaves me with a deep sympathy for bus drivers and a great terror that I might ever become one.


ARK’s third expansion, Extinction, likes its critters large
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 19 June 2018, 2:14 pm
Sure, you might have tamed yourself an entire stable full of T-Rexes, but humans aren’t the apex predators in ARK: Survival Evolved anymore.  At least, that’s the only conclusion I can reach when looking at a beastie with claws as big as your enormous dinosaur steed. Announced just today and due for launch this November […]


Fancy creator homepages come to Steam
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 19 June 2018, 11:08 am
I’m not sure how many new features Valve will need to bolt onto Steam to aid in the discovery of games before it actually works, but today we see another one arrive. It’s actually a good one this time, though! Creator Homepages are custom hubs attached to developers and publishers, essentially working in the same […]


Frostpunk’s Survivor Mode is icing hopeful players today
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 19 June 2018, 12:29 pm
Okay, which of you asked for this? Survival-management game Frostpunk was already bad enough, turning innocent and mild-mannered RPS writers into tyrannical despots desperate to eke out just one more day in the frozen apocalyptic wastes. Today’s update threatens to push them over the edge with a new difficulty level – Survivor Mode – for those […]


Hop on your (beetle) bike for Guild Wars 2’s next episode
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 19 June 2018, 1:18 pm
The star of Guild Wars 2‘s latest expansion – Path of Fire – was undoubtedly its mounts. The best I’ve seen in an MMO, with a real sense of weight and inertia and with reason to exist beyond getting you quickly from point A to B. On top of the now-standard new zone and story […]


The Culling 2 won’t be mucking around in early access
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 19 June 2018, 10:02 am
Too soon? Last week’s announcement that The Culling 2 was in development came as a bit of a surprise, not least because the first game only left early access last October, before being left fallow a couple of months later. Though it grew popular in the pre-Plunkbat early access killing fields, the players drifted off, […]


Welcome Noa Smith to RPS’s video team
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 19 June 2018, 8:00 am
RPS is expanding so much that we’re introducing three new people this week. Here’s the first: Noa Smith is joining RPS to further bolster our YouTube channel. Please join us in welcoming Noa to the team.


I’m still not sure if I actually like Cultist Simulator, but I’m definitely fascinated by it. For now at least, I’ve finished reading Alexis Kennedy’s marvellous in-game words, but I’m not done reading about the game, and enjoying picking over Lottie Bevan’s retrospective on the game. She’s the other half of dev team Weather Factory, […]


Modding tools will inject new life into Dead Cells
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 19 June 2018, 7:21 am
Roguey romp Dead Cells – one of the best games of 2017 – is getting mod support, possibly as soon as this month. It’s been requested frequently, so the announcement still comes as a pleasant surprise, mentioned at the end of a brief update post yesterday. The early access game is also now available on […]


Cyberpunk 2077 PC specs revealed for its incredi-E3 2018 demo
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 19 June 2018, 6:00 am
I didn’t even go to E3 last week, but the sound of the games media’s collective jaws dropping over CD Projekt Red’s astounding Cyberpunk 2077 demo traveled so far across the globe that it was almost like I was in the room there with them – especially after reading Brendan’s exhaustive preview on the subject, his interview with lead cinematic animator Maciej […]


MechWarrior 5: Mercenaries delayed until 2019
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 19 June 2018, 6:04 am
MechWarrior 5: Mercenaries and BattleTech launching in the same year was obviously just too much mech for this world. The latter came out in April, giving us control over a bunch of planet-hopping mercs, but its first-person cousin, originally slated for December this year, is now stomp stomp stomping its way into 2019.


Quake Champions extends its free giveaway to June 25th
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 18 June 2018, 5:44 pm
It’s been heartening to see Quake Champions doing so well. After the likes of LawBreakers failed to draw the crowds even during free beta events, was there even room in the market for an old-school arena shooter? Apparently so, as when Bethesda announced at E3 that the game was going free-to-play early (for a limited […]


Cyberpunk 2077: everything we know so far
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 18 June 2018, 4:47 pm
Cyberpunk 2077 finally came out of its shell at E3 2018. CD Projekt Red’s first-person, open-world RPG was shown to the world via a colourful, exciting trailer, and then shown to press with a long, 50-minute in-game demonstration. We’ve seen both, interviewed the developers, interviewed the creator of the original Cyberpunk 2020 pen-and-paper RPG, and done […]


Warriors Orochi 4 set to mangle history on PC in October
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 18 June 2018, 4:49 pm
Let us all forget, for a moment, the unmitigated disaster that was Dynasty Warriors 9 and remember a better time. A time when musou games (as they’re known) were simple, cathartic affairs where one hero gets to beat up hundreds (if not thousands) of foes in a single brawl, all without any of that tedious […]


Platform roguelike Noita’s pixel sorcery still impresses
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 18 June 2018, 2:52 pm
I’ve always loved the concept of completely physics-driven worlds in games, but so few have gotten it right. While others have tried and failed, I’ve got high hopes for upcoming platformy roguelike Noita, especially after its appearance at E3’s PC Gaming Show. Within, an exciting little trailer showing off enormously detailed environmental destruction, pixel-on-pixel violence, […]


Cuisine Royale is battle royale about wearing a kitchen
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 18 June 2018, 4:32 pm
We’ve all thought it: what if we could cover our entire body in Plunkbat’s stalwart frying pan? Why should we be limited to covering just our posterior, when surely the rest of us is just as in need of protection. That’s the premise behind Darkflow Software’s April Fools’ gag, which has since been transformed into […]


Rhythm hit Groove Coaster drops the beat on PC in July
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 18 June 2018, 12:45 pm
Taito’s Groove Coaster series has been a mainstay in both arcades and on mobile for yonks now. A one or two-button rhythm game with simple sprites and vector graphics paired with a broad range of Japanese electronica, often featuring Taito’s quirky in-house band Zuntata. An unusual pick for a PC port, but as someone with it constantly […]


Brigador adds new pilots & units to raise hell all day long
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 18 June 2018, 1:33 pm
Gleeful synthwave mech-warcrime shooter Brigador got just that little bit better today, and it was already good enough to keep me coming back for the occasional spin well over a year from its launch. In what developers Stellar Jockeys are calling the ‘Nĭ Hăo a Tutti’ update (on account of adding Chinese & Italian localisations), […]


The best games of E3 2018, from cyberpunks to twisters
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 18 June 2018, 2:00 pm
During this year’s E3, I saw the largest screen I’d ever witnessed, folded around the corner of a building like a giant piece of glowing paper. It told me to buy Nike. LA is already the neon futuretown of California, never mind Night City. But I didn’t just see ads for shoes at the LA […]


· Older Entries >>

Show: [ALL] [NEWS] [BLOGS] [PODCASTS]

Updated Today:
Lineage II [HTML] [XML] [FULL]
Rock Paper Shotun [HTML] [XML] [FULL]
The Old Republic News from Bioware [HTML] [XML] [FULL]
Updated this Week:
Updated this Month: