Ultima fans, rejoice! If you've been only lukewarm on the skills system in Shroud of the Avatar, and you really wished they'd go back to something more use-based, this is your update. You'll find a skill system overhaul in this month's release. Plus, I'm going to brag a little on their community again.
WildStar seemed to quickly fall out of favour after its launch last year, but suddenly the game is once again a hot topic for MMO bloggers. Are there second acts in the lifecycle of an MMO?
Carbine's Brianna Schneider, Lead Game Designer, has penned the latest 'Deep Dive' on the WildStar site. This week's topic is the new player experience and, as the title indicates, making the early game more accessible.
With Skyforge firmly in retail release and the first major update, Crucible of the Gods, already deployed, we reached out to Obsidian and My.com to talk more about Crucible, what it brings to the game, the part feedback played in some of the design decisions and much more.
Right before Gamescon we received word that BIGMOON, creators of Trapped Dead: Lockdown, were working on a new RPG Demons Age. Read on to find out what Paulo Gomes CEO of BIGMOON had to say about the world of Demons Age, party dynamics, and what they consider to be their core gamer.
I've been playing Imperial City on the PTS and been watching others play it on HitBox / Twitch. I know I say this with every expansion / update that Zenimax releases but holy Meridia this DLC is epic. The boss fights, the loot, the Tel Var system, and so many more incredibly awesome additions to the game. Except, one thing still bugs me, and that's what I'm going to focus on this week.
Fortnite alpha testers will want to check out the game after the deployment of today's large new update. Additionally, alpha servers will now be open 24/7 for players to get in and help the team with bug squishing and feedback.
From now through September 15th, ArcheAge will be celebrating its first anniversary since its Trion launch of the game. Through that time, players logging in on a daily basis will receive special packages containing party favors, weapon skins and more.
Blizzard has announced that the Americas servers have been patched with the massive v2.3.0 update for Diablo 3 is now live. The patch brings a new adventure mode area called Ruins of Sescheron, new gear, the Kanai's Cube, class updates and the new "season journey".
CCP has announced that the Galatea update to EVE Online is now available for players. Galatea starts off with a bang stemming from the assassination of Empress Jamyl Sarum of the Amarr Empire. In addition to the fallout from this event, the team has revealed several more important facets of Galatea.
ArenaNet has released information about the new Guild Wars 2 elite specialization for the Thief. Called the "Daredevil", these wily characters will utilize dodge and roll abilities to maneuver in and out of combat while dealing death at will. They can take on multiple enemies at once due to their speed and cunning.
Arena of Fate is an upcoming free-to-play MOBA by the folks at Crytek. Yes, that's right, another MOBA. You're probably groaning and shaking your head already, but don't write it off just yet, this one's actually fairly interesting.
Funcom, in the midst of financial distress, has announced a new single-player horror game called The Park. According to the announcement, The Park will be out in October of this year. The Park is an adventure in a new genre with Funcom having been focused on MMOs for years.
Bethesda and GoG.com have announced that a trio of Elder Scrolls titles have landed on the gaming platform. All are DRM-free and come in at a nice price. Bethesda's Doom titles have also been released to GoG.
Larian Studios has announced the commencement of the Divinity: Original Sin 2 KickStarter initiative. The team is hoping to raise $500,000 to create the sequel to one of the most successful RPGs in recent years.
Secret Wars is the latest update to be applied to NetMarble's Android / iOS mobile ARPG, Marvel Future Fight. Secret Wars brings a number of new costume options as well as three members from the Secret Wars universe to comprise the Secret Wars: A-Team.
It's been a few weeks since the CU stealth stretch goal update which equates to roughly 4 million e-years. Fortunately I'm always a little behind in life. I FINALLY got to read about how one of my favorite MMO classes might work in CU! The one shotting, stealth popping, ganking shanking wonder that is the assassin stealther! Wooo!
Lawbreakers has officially been revealed by Nexon America, Cliff Bleszinski and Boss Key Productions. Essentially, the game centers around gangs, guns and gravity. The world is zero-gravity with gameplay all taking place in the air because being on the ground is a bad thing. It's law vs breakers all based on gravity alongside characters and abilities.
The Skyforge team has announced that Phytonides will be leading an alien invasion on Friday, August 28th. It is the first time aliens have landed in game and players will be challenged by Phytonides' plantlike lifeforms.
YouTube is ready to take on Twitch.tv head-to-head with today's launch of its gaming-specific feature. The mega site will put gaming videos, channels, streams and more at a user's fingertips.
ArenaNet has announced that the second beta event for the Guild Wars 2: Heart of Thorns expansion will take place on September 4th and run through September 6th. Players will be given a level 80 character and be able to try out the chronomancer, dragonhunter, reaper, and tempest, as well as the just-announced berserker, and herald.
The original launch version of Dragon Age: Inquisition had much of what fans of the franchise were looking for. There were the open zones and the interesting and chatty group of companions. Inquisition had huge plot-shaking fights with evil dragons, and small sweet moments with friends around the card table. There was one area, though, where the game fell short: Dwarves. Uh, no pun intended.
CD Projekt Red has sent out an open letter that astonishing fact that The Witcher 3: Wild Hunt sold over six million copies in just six weeks since launch.
I don't know about you, but when I hear about a new MMO announcement, my mind usually jumps straight to questions about the game's setting, character development, and long-term developer support. These are the big-ticket items that can make or break a new title for me, but the more specific game mechanics can sometimes be overlooked... until it's too late.